Bug 33077 - Broken rendering with black areas in Doom3-demo also falls to 3-4 fps time to time
Summary: Broken rendering with black areas in Doom3-demo also falls to 3-4 fps time to...
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/r300 (show other bugs)
Version: git
Hardware: Other All
: medium major
Assignee: Default DRI bug account
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2011-01-13 13:47 UTC by barisurum
Modified: 2012-12-01 21:51 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
Doom3-demo broken render (465.24 KB, image/png)
2011-01-13 13:50 UTC, barisurum
Details
broken shadows on r600g 1 (757.73 KB, image/png)
2011-01-26 13:04 UTC, Tobias Jakobi
Details
broken shadows on r600g 2 (752.83 KB, image/png)
2011-01-26 13:05 UTC, Tobias Jakobi
Details

Description barisurum 2011-01-13 13:47:13 UTC
In doom3 demo some surfaces get black when the player walks towards them and some areas render so slow that its unplayable. Tweaking the AutoExec.cfg and giving "r_renderer arb" option to the engine speeds up these areas a bit, but the game crashes spreading these errors:

drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream. See dmesg for more info.
pure virtual method called
signal caught: Aborted
si_code -6
Trying to exit gracefully..
pure virtual method called
double fault Aborted, bailing out
shutdown terminal support
Comment 1 barisurum 2011-01-13 13:50:26 UTC
Created attachment 41988 [details]
Doom3-demo broken render

Black areas are clearly visible in this attachment, possibly related to volumetric shadows.
Comment 2 Dave Airlie 2011-01-14 00:13:57 UTC
what GPU/driver is this? glxinfo output please.
Comment 3 Tobias Jakobi 2011-01-14 12:38:18 UTC
In case that this is with the r600 classic driver: Try using r600g, since it solves a lot of the shadow volume rendering issues that the classic driver has. IIRC some developer stated somewhere (I think a bugreport here on FDO) that it isn't very likely that the shadow problems will get fixed with the classic driver.
Comment 4 barisurum 2011-01-14 13:20:04 UTC
(In reply to comment #2)
> what GPU/driver is this? glxinfo output please.

The GPU is an R580, the card is an X1950XT 
Driver: r300g, gallium 0.4, mesa 7.10-devel, drm,radeon from git (xorg edgers)

glxinfo output follows:

name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, 
    GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, 
    GLX_INTEL_swap_event
OpenGL vendor string: X.Org R300 Project
OpenGL renderer string: Gallium 0.4 on ATI R580
OpenGL version string: 2.1 Mesa 7.10-devel
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_ARB_copy_buffer, GL_ARB_depth_texture, GL_ARB_draw_buffers, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, 
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, 
    GL_ARB_framebuffer_object, GL_ARB_half_float_vertex, 
    GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_occlusion_query, GL_ARB_occlusion_query2, 
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
    GL_ARB_provoking_vertex, GL_ARB_shader_objects, 
    GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_compression, GL_ARB_texture_cube_map, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_swizzle, 
    GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, 
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, 
    GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, 
    GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_shader_objects, 
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, 
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, 
    GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
    GL_EXT_texture_swizzle, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
    GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, 
    GL_ATI_blend_equation_separate, GL_ATI_texture_env_combine3, 
    GL_ATI_texture_mirror_once, GL_ATI_separate_stencil, 
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
    GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_MESA_window_pos, 
    GL_NV_blend_square, GL_NV_conditional_render, GL_NV_light_max_exponent, 
    GL_NV_packed_depth_stencil, GL_NV_texgen_reflection, 
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_read_format, 
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, 
    GL_S3_s3tc, GL_OES_EGL_image, GL_OES_draw_texture

96 GLX Visuals
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
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0xf8 24 tc  0 32  0 r  .  .  8  8  8  8  0  0  0  0  0  0  0  0 0 None
0xf9 24 tc  0 32  0 r  .  .  8  8  8  8  0  0  0 16 16 16 16  0 0 Slow
0xfa 24 tc  0 32  0 r  y  .  8  8  8  8  0  0  0  0  0  0  0  0 0 None
0xfb 24 tc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 Slow
0xfc 24 tc  0 32  0 r  y  .  8  8  8  8  0  0  0  0  0  0  0  0 0 None
0xfd 24 tc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 Slow
0xfe 24 tc  0 32  0 r  .  .  8  8  8  8  0 16  0  0  0  0  0  0 0 None
0xff 24 tc  0 32  0 r  .  .  8  8  8  8  0 16  0 16 16 16 16  0 0 Slow
0x100 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  0  0  0  0  0  0 0 None
0x101 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  0 0 Slow
0x102 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  0  0  0  0  0  0 0 None
0x103 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  0 0 Slow
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0x105 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x106 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x107 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x108 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x109 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x10a 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x10b 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x10c 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x10d 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x10e 24 tc  0 24  0 r  .  .  8  8  8  0  0  0  0  0  0  0  0  0 0 None
0x10f 24 tc  0 24  0 r  .  .  8  8  8  0  0  0  0 16 16 16  0  0 0 Slow
0x110 24 tc  0 24  0 r  y  .  8  8  8  0  0  0  0  0  0  0  0  0 0 None
0x111 24 tc  0 24  0 r  y  .  8  8  8  0  0  0  0 16 16 16  0  0 0 Slow
0x112 24 tc  0 24  0 r  y  .  8  8  8  0  0  0  0  0  0  0  0  0 0 None
0x113 24 tc  0 24  0 r  y  .  8  8  8  0  0  0  0 16 16 16  0  0 0 Slow
0x114 24 tc  0 24  0 r  .  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x115 24 tc  0 24  0 r  .  .  8  8  8  0  0 16  0 16 16 16  0  0 0 Slow
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0x117 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  0 16 16 16  0  0 0 Slow
0x118 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x119 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  0 16 16 16  0  0 0 Slow
0x11a 24 tc  0 24  0 r  .  .  8  8  8  0  0 24  0  0  0  0  0  0 0 None
0x11b 24 tc  0 24  0 r  .  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
0x11c 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  0  0  0  0  0  0 0 None
0x11d 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
0x11e 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  0  0  0  0  0  0 0 None
0x11f 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
0x120 24 tc  0 24  0 r  .  .  8  8  8  0  0 24  8  0  0  0  0  0 0 None
0x121 24 tc  0 24  0 r  .  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
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0x123 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
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0x125 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
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0x128 24 dc  0 32  0 r  y  .  8  8  8  8  0  0  0  0  0  0  0  0 0 None
0x129 24 dc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 Slow
0x12a 24 dc  0 32  0 r  y  .  8  8  8  8  0  0  0  0  0  0  0  0 0 None
0x12b 24 dc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 Slow
0x12c 24 dc  0 32  0 r  .  .  8  8  8  8  0 16  0  0  0  0  0  0 0 None
0x12d 24 dc  0 32  0 r  .  .  8  8  8  8  0 16  0 16 16 16 16  0 0 Slow
0x12e 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  0  0  0  0  0  0 0 None
0x12f 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  0 0 Slow
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0x131 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  0 0 Slow
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0x134 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x135 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x136 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x137 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x138 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x139 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x13a 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x13b 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x13c 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x13d 24 dc  0 24  0 r  .  .  8  8  8  0  0  0  0  0  0  0  0  0 0 None
0x13e 24 dc  0 24  0 r  .  .  8  8  8  0  0  0  0 16 16 16  0  0 0 Slow
0x13f 24 dc  0 24  0 r  y  .  8  8  8  0  0  0  0  0  0  0  0  0 0 None
0x140 24 dc  0 24  0 r  y  .  8  8  8  0  0  0  0 16 16 16  0  0 0 Slow
0x141 24 dc  0 24  0 r  y  .  8  8  8  0  0  0  0  0  0  0  0  0 0 None
0x142 24 dc  0 24  0 r  y  .  8  8  8  0  0  0  0 16 16 16  0  0 0 Slow
0x143 24 dc  0 24  0 r  .  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x144 24 dc  0 24  0 r  .  .  8  8  8  0  0 16  0 16 16 16  0  0 0 Slow
0x145 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x146 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  0 16 16 16  0  0 0 Slow
0x147 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x148 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  0 16 16 16  0  0 0 Slow
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0x14a 24 dc  0 24  0 r  .  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
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0x14c 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
0x14d 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  0  0  0  0  0  0 0 None
0x14e 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
0x14f 24 dc  0 24  0 r  .  .  8  8  8  0  0 24  8  0  0  0  0  0 0 None
0x150 24 dc  0 24  0 r  .  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
0x151 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  8  0  0  0  0  0 0 None
0x152 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
0x153 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  8  0  0  0  0  0 0 None
0x154 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
0x67 32 tc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None

144 GLXFBConfigs:
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x68  0 tc  0 32  0 r  .  .  8  8  8  8  0  0  0  0  0  0  0  0 0 None
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0x6a  0 tc  0 32  0 r  y  .  8  8  8  8  0  0  0  0  0  0  0  0 0 None
0x6b  0 tc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 Slow
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0x6d  0 tc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 Slow
0x6e  0 tc  0 32  0 r  .  .  8  8  8  8  0 16  0  0  0  0  0  0 0 None
0x6f  0 tc  0 32  0 r  .  .  8  8  8  8  0 16  0 16 16 16 16  0 0 Slow
0x70  0 tc  0 32  0 r  y  .  8  8  8  8  0 16  0  0  0  0  0  0 0 None
0x71  0 tc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  0 0 Slow
0x72  0 tc  0 32  0 r  y  .  8  8  8  8  0 16  0  0  0  0  0  0 0 None
0x73  0 tc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  0 0 Slow
0x74  0 tc  0 32  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x75  0 tc  0 32  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
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0x77  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x78  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x79  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
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0x7b  0 tc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x7c  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x7d  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
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0x7f  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
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0x82  0 tc  0 24  0 r  y  .  8  8  8  0  0  0  0  0  0  0  0  0 0 None
0x83  0 tc  0 24  0 r  y  .  8  8  8  0  0  0  0 16 16 16  0  0 0 Slow
0x84  0 tc  0 24  0 r  y  .  8  8  8  0  0  0  0  0  0  0  0  0 0 None
0x85  0 tc  0 24  0 r  y  .  8  8  8  0  0  0  0 16 16 16  0  0 0 Slow
0x86  0 tc  0 24  0 r  .  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x87  0 tc  0 24  0 r  .  .  8  8  8  0  0 16  0 16 16 16  0  0 0 Slow
0x88  0 tc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
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0x8a  0 tc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x8b  0 tc  0 24  0 r  y  .  8  8  8  0  0 16  0 16 16 16  0  0 0 Slow
0x8c  0 tc  0 24  0 r  .  .  8  8  8  0  0 24  0  0  0  0  0  0 0 None
0x8d  0 tc  0 24  0 r  .  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
0x8e  0 tc  0 24  0 r  y  .  8  8  8  0  0 24  0  0  0  0  0  0 0 None
0x8f  0 tc  0 24  0 r  y  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
0x90  0 tc  0 24  0 r  y  .  8  8  8  0  0 24  0  0  0  0  0  0 0 None
0x91  0 tc  0 24  0 r  y  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
0x92  0 tc  0 24  0 r  .  .  8  8  8  0  0 24  8  0  0  0  0  0 0 None
0x93  0 tc  0 24  0 r  .  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
0x94  0 tc  0 24  0 r  y  .  8  8  8  0  0 24  8  0  0  0  0  0 0 None
0x95  0 tc  0 24  0 r  y  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
0x96  0 tc  0 24  0 r  y  .  8  8  8  0  0 24  8  0  0  0  0  0 0 None
0x97  0 tc  0 24  0 r  y  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
0x98  0 tc  0 16  0 r  .  .  5  6  5  0  0  0  0  0  0  0  0  0 0 None
0x99  0 tc  0 16  0 r  .  .  5  6  5  0  0  0  0 16 16 16  0  0 0 Slow
0x9a  0 tc  0 16  0 r  y  .  5  6  5  0  0  0  0  0  0  0  0  0 0 None
0x9b  0 tc  0 16  0 r  y  .  5  6  5  0  0  0  0 16 16 16  0  0 0 Slow
0x9c  0 tc  0 16  0 r  y  .  5  6  5  0  0  0  0  0  0  0  0  0 0 None
0x9d  0 tc  0 16  0 r  y  .  5  6  5  0  0  0  0 16 16 16  0  0 0 Slow
0x9e  0 tc  0 16  0 r  .  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0x9f  0 tc  0 16  0 r  .  .  5  6  5  0  0 16  0 16 16 16  0  0 0 Slow
0xa0  0 tc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
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0xa2  0 tc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0xa3  0 tc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16  0  0 0 Slow
0xa4  0 tc  0 16  0 r  .  .  5  6  5  0  0 24  0  0  0  0  0  0 0 None
0xa5  0 tc  0 16  0 r  .  .  5  6  5  0  0 24  0 16 16 16  0  0 0 Slow
0xa6  0 tc  0 16  0 r  y  .  5  6  5  0  0 24  0  0  0  0  0  0 0 None
0xa7  0 tc  0 16  0 r  y  .  5  6  5  0  0 24  0 16 16 16  0  0 0 Slow
0xa8  0 tc  0 16  0 r  y  .  5  6  5  0  0 24  0  0  0  0  0  0 0 None
0xa9  0 tc  0 16  0 r  y  .  5  6  5  0  0 24  0 16 16 16  0  0 0 Slow
0xaa  0 tc  0 16  0 r  .  .  5  6  5  0  0 24  8  0  0  0  0  0 0 None
0xab  0 tc  0 16  0 r  .  .  5  6  5  0  0 24  8 16 16 16  0  0 0 Slow
0xac  0 tc  0 16  0 r  y  .  5  6  5  0  0 24  8  0  0  0  0  0 0 None
0xad  0 tc  0 16  0 r  y  .  5  6  5  0  0 24  8 16 16 16  0  0 0 Slow
0xae  0 tc  0 16  0 r  y  .  5  6  5  0  0 24  8  0  0  0  0  0 0 None
0xaf  0 tc  0 16  0 r  y  .  5  6  5  0  0 24  8 16 16 16  0  0 0 Slow
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0xb1  0 dc  0 32  0 r  .  .  8  8  8  8  0  0  0 16 16 16 16  0 0 Slow
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0xb3  0 dc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 Slow
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0xb7  0 dc  0 32  0 r  .  .  8  8  8  8  0 16  0 16 16 16 16  0 0 Slow
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0xc1  0 dc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
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0xc5  0 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
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0xe3  0 dc  0 16  0 r  y  .  5  6  5  0  0  0  0 16 16 16  0  0 0 Slow
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0xe5  0 dc  0 16  0 r  y  .  5  6  5  0  0  0  0 16 16 16  0  0 0 Slow
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0xe7  0 dc  0 16  0 r  .  .  5  6  5  0  0 16  0 16 16 16  0  0 0 Slow
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0xed  0 dc  0 16  0 r  .  .  5  6  5  0  0 24  0 16 16 16  0  0 0 Slow
0xee  0 dc  0 16  0 r  y  .  5  6  5  0  0 24  0  0  0  0  0  0 0 None
0xef  0 dc  0 16  0 r  y  .  5  6  5  0  0 24  0 16 16 16  0  0 0 Slow
0xf0  0 dc  0 16  0 r  y  .  5  6  5  0  0 24  0  0  0  0  0  0 0 None
0xf1  0 dc  0 16  0 r  y  .  5  6  5  0  0 24  0 16 16 16  0  0 0 Slow
0xf2  0 dc  0 16  0 r  .  .  5  6  5  0  0 24  8  0  0  0  0  0 0 None
0xf3  0 dc  0 16  0 r  .  .  5  6  5  0  0 24  8 16 16 16  0  0 0 Slow
0xf4  0 dc  0 16  0 r  y  .  5  6  5  0  0 24  8  0  0  0  0  0 0 None
0xf5  0 dc  0 16  0 r  y  .  5  6  5  0  0 24  8 16 16 16  0  0 0 Slow
0xf6  0 dc  0 16  0 r  y  .  5  6  5  0  0 24  8  0  0  0  0  0 0 None
0xf7  0 dc  0 16  0 r  y  .  5  6  5  0  0 24  8 16 16 16  0  0 0 Slow
Comment 5 Tobias Jakobi 2011-01-26 13:04:27 UTC
Since I also have rendering errors in doom3, which are probably related to shadows, I'm attaching some screenshots which show them.

Using r600g on a RV740. libdrm, mesa and xf86-video-ati all git master. kernel is fresh d-r-t.
Comment 6 Tobias Jakobi 2011-01-26 13:04:54 UTC
Created attachment 42556 [details]
broken shadows on r600g 1
Comment 7 Tobias Jakobi 2011-01-26 13:05:15 UTC
Created attachment 42557 [details]
broken shadows on r600g 2
Comment 8 Andy Furniss 2011-01-26 15:02:16 UTC
(In reply to comment #5)
> Since I also have rendering errors in doom3, which are probably related to
> shadows, I'm attaching some screenshots which show them.
> 
> Using r600g on a RV740. libdrm, mesa and xf86-video-ati all git master. kernel
> is fresh d-r-t.

I am also seeing this with 600g on a rv790.

With a debug build of mesa, stderr is flooded with -

Mesa: User error: GL_INVALID_VALUE in glScissor
Comment 9 Andy Furniss 2011-01-27 04:32:07 UTC
(In reply to comment #8)

> I am also seeing this with 600g on a rv790.
> 
> With a debug build of mesa, stderr is flooded with -
> 
> Mesa: User error: GL_INVALID_VALUE in glScissor


Seems like te error is a separate (harmeless?) issue to this as I bisected ans saw it on goods also.

The results of my bisect are a 600g commit, so maybe seeing a different from the OP on 300g. 

eea1d8199b376f37027c14669e0bdf991a22872d is first bad commit
commit eea1d8199b376f37027c14669e0bdf991a22872d
Author: Christian König <deathsimple@vodafone.de>
Date:   Sat Dec 18 21:32:16 2010 +0100

    r600g: implement replacing gpr with pv and ps
Comment 10 Andy Furniss 2011-01-31 03:19:00 UTC
(In reply to comment #9)
> (In reply to comment #8)
> 
> > I am also seeing this with 600g on a rv790.

The 600g rendering is fixed in mesa master now.

> > Mesa: User error: GL_INVALID_VALUE in glScissor

I am still getting these.
Comment 11 Tobias Jakobi 2011-01-31 05:37:15 UTC
> The 600g rendering is fixed in mesa master now.
Confirming!

> > > Mesa: User error: GL_INVALID_VALUE in glScissor
> 
> I am still getting these.
I haven't checked mesa with debug enabled, but I think we should file a new bug for that one.
Comment 12 Henri Verbeet 2011-01-31 05:44:33 UTC
(In reply to comment #11)
> > > > Mesa: User error: GL_INVALID_VALUE in glScissor
> > 
> > I am still getting these.
> I haven't checked mesa with debug enabled, but I think we should file a new bug
> for that one.
Note that that isn't necessarily a bug in the driver, the application could really be passing us invalid values there.
Comment 13 Tom Stellard 2011-09-17 13:35:54 UTC
Is this still an issue on r300g with the latest code from git?
Comment 14 almos 2011-10-15 11:20:14 UTC
This report is a bit misleading, as it was for r300g originally, but it shifted to r600g in the meantime. Doom 3 is flawless on my rv350 with r300g, so I think this report should either be closed or the component should be changed to gallium/r600, if the problem still exists there.
Comment 15 Marek Olšák 2012-12-01 21:51:52 UTC
(In reply to comment #14)
> This report is a bit misleading, as it was for r300g originally, but it
> shifted to r600g in the meantime. Doom 3 is flawless on my rv350 with r300g,
> so I think this report should either be closed or the component should be
> changed to gallium/r600, if the problem still exists there.

Okay. Closing.


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