XSetWMTitle requires a pointer to a modifiable XTextProperty. Data like XTextProperty are amenable to storing in ROM; the library specification requires the property to be copied first, for no reason. At: section "Setting and Reading the WM_NAME Property" Is: void XSetWMName( *display, w, *text_prop); Display *display; Window w; XTextProperty *text_prop; Let: void XSetWMName( *display, w, *text_prop); Display *display; Window w; XTextProperty const *text_prop;
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