32bit misrendering(color flip and 64bit segfaults of glxgears when --enable-shared-glapi.
Bug appears both with r300c and r300g. Talked with somebody before about exact reulsts with r600g, so maybe all drivers are affected?
--disable-shared-glapi fixes problem
Only some simple mesa demos,glxgears,teapot) and neverball are affected by this bug. Most of games like SuperTuxKart or Quake 3 Arena runs fine.
*** This bug has been marked as a duplicate of bug 36282 ***