Created attachment 47711 [details] Screenshot, dmesg, glxinfo, Xorg.0.log, xorg.conf 3D works great but Blender fonts do not display correctly on my ATI rv280 9200 graphic card. 01:00.0 VGA compatible controller: ATI Technologies Inc RV280 [Radeon 9200 PRO] (rev 01) 01:00.1 Display controller: ATI Technologies Inc RV280 [Radeon 9200 PRO] (Secondary) (rev 01) The only workaround is to use: LIBGL_ALWAYS_SOFTWARE=1 blender My installation is on Mageia distro with KMS enabled (default): glxinfo|grep render direct rendering: Yes OpenGL renderer string: Mesa DRI R200 (RV280 5960) 20090101 TCL DRI2 and with these packages: x11-server-xorg-1.10.1-1.mga1 x11-driver-video-ati-6.14.1-4.mga1 mesa-7.10.2-4.mga1 lib64drm2-2.4.25-1.mga1 lib64drm_radeon1-2.4.25-1.mga1
I forgot to say that when I open the user preferences in Blender, Blender crashes with: X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 155 (GLX) Minor opcode of failed request: 11 (X_GLXSwapBuffers) Serial number of failed request: 1007 Current serial number in output stream: 1008 So, the only way for the moment to be able to use Blender is to toggle composite and run de special script ./blender-softwaregl :(
Does mesa from git help?
First thank you for your interest. Well, I did not try yet on this computer for this one is for my work. I shall look at http://www.mesa3d.org/install.html ?
I managed to compile mesa git according to: http://www.x.org/wiki/radeonBuildHowTo with these options: DRI_DRIVERS="radeon,r200,r300,r600,swrast" && ./autogen.sh --prefix=/opt/xorg --with-dri-drivers=$DRI_DRIVERS --disable-gallium --enable-glx-tls --with-dri-driverdir=/opt/xorg/lib/dri/ So I get now: ldconfig -p | grep libGL.so libGL.so.1 (libc6,x86-64, Système d'exploitation ABI : Linux 2.4.20) => /opt/xorg/lib/libGL.so.1 libGL.so.1 (libc6,x86-64) => /usr/lib64/libGL.so.1 libGL.so.1 (libc6) => /usr/lib/libGL.so.1 libGL.so (libc6,x86-64, Système d'exploitation ABI : Linux 2.4.20) => /opt/xorg/lib/libGL.so libGL.so (libc6,x86-64) => /usr/lib64/libGL.so I'am going to reboot and see.
So. It seems much better with git mesa. I've made a small try therefore. No need to specify a GL variable to display the fonts, no crash when opening dialogbox. But there are still little artefacts when mouse cursor is "hovering" menus or buttons.
Created attachment 47729 [details] Blender screenshots portions after mesa git
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