Bug 38190 - Amnesia / RenderFeatTest graphical glitches with refraction
Summary: Amnesia / RenderFeatTest graphical glitches with refraction
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/r600 (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: Default DRI bug account
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Reported: 2011-06-11 13:24 UTC by Sven Arvidsson
Modified: 2011-06-15 05:28 UTC (History)
0 users

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Attachments
test 9 - r600g vs r300g (77.11 KB, image/jpeg)
2011-06-11 13:24 UTC, Sven Arvidsson
Details

Description Sven Arvidsson 2011-06-11 13:24:57 UTC
Created attachment 47852 [details]
test 9 - r600g vs r300g

The test-case for the game Amnesia, RenderFeatTest is still showing a couple of glitches in a few tests. As far as I can tell, these are:

Test 9 "Refraction" - rendered a brigth yellow.
Test 11 "Water" - the water has a yellowish tint, possibly because of the refraction issue?
Test 12 "Local Fog" - the blue fog in the right side of the picture is missing.

The test is available to download here:
http://dl.dropbox.com/u/28577999/RendererFeatTestRound2-Linux32.zip

The output of the tests (logs and images) for r600g, and for reference, llvmpipe and r300g is available here:
http://dl.dropbox.com/u/28577999/output-renderfeat.zip

An uneducated guess is that the refraction issue is the same as 36944 (both show a bright yellow).

System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: REDWOOD
-- Model: XFX Radeon HD 5670 1GB
-- Display connector: DVI
-- xf86-video-ati: 6.14.2
-- xserver: 1.10.1
-- mesa: git-4176025
-- drm: 2.4.25
-- kernel: 2.6.39.1
Comment 1 Sven Arvidsson 2011-06-15 05:28:09 UTC
This is fixed with current git master a128355.


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