Created attachment 47923 [details] incorrect rendering commit 9346d895e7ff6c1f01b46513694542026ffba5cc broke tree and water rendering in etqw (Island map) See attached screenshots. I'm using r600g + HD4850
Created attachment 47924 [details] correct rendering for comparison
Interesting, I get the opposite behaviour on my HD5670. Rendering of trees and water is fixed with commit 9346d89, otherwise broken in the same way as in your screenshot. I wonder if this means that the same commit broke rendering in Doom3 on non-Evergreen hardware?
(In reply to comment #2) > I wonder if this means that the same commit broke rendering in Doom3 on > non-Evergreen hardware? Yes. with current master on 4890 there is no distortion behind glass, there is with 9346d895e7ff6c1f01b46513694542026ffba5cc reverted. Also see the same regression as the OP in etqw.
Created attachment 47965 [details] [review] patch This patch should restore previous behaviour for r600&r700 hw.
(In reply to comment #4) > This patch should restore previous behaviour for r600&r700 hw. Just tested it on ETQW, water and trees are properly rendering.
(In reply to comment #4) > Created an attachment (id=47965) [details] > patch > > This patch should restore previous behaviour for r600&r700 hw. Works for me with etqw and doom3-demo.
fixed with: commit 016621ee142682153cb292cd3774e6d9377871ae Author: Vadim Girlin <vadimgirlin@gmail.com> Date: Tue Jun 14 21:11:04 2011 +0400 r600: fix SPI inputs setup on r600/r700 Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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