Bug 38403 - Vertex arrays with more than 65532 vertices are not fully rendered.
Summary: Vertex arrays with more than 65532 vertices are not fully rendered.
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/r300 (show other bugs)
Version: git
Hardware: x86-64 (AMD64) other
: medium normal
Assignee: Default DRI bug account
QA Contact:
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Depends on:
Blocks:
 
Reported: 2011-06-17 06:18 UTC by Samuel Pitoiset
Modified: 2011-06-18 12:45 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
fixes the primitives being ignored (781 bytes, patch)
2011-06-17 06:24 UTC, Samuel Pitoiset
Details | Splinter Review
possible fix (4.54 KB, patch)
2011-06-18 12:11 UTC, Marek Olšák
Details | Splinter Review

Description Samuel Pitoiset 2011-06-17 06:18:33 UTC
Hello,

I have rendering problems when I try to display more then 65532 vertices with my Radeon X600.

I attached the apitrace file http://www.quickfilepost.com/done.do?get=4f69f193a4cd2ef1b5e8372a824317d2&tb=.

You can see the patch here http://paste.pocoo.org/show/410186/ and the screenshot here http://www.quickfilepost.com/done.do?get=72e61088b58f7fb7b11781a47381b3f6&tb=.

Thanks.
Comment 1 Arthur Huillet 2011-06-17 06:20:22 UTC
The patch mentioned above seems to fix the issue on r300.

If it does not seem obviously wrong to you, please apply it.
Comment 2 Samuel Pitoiset 2011-06-17 06:24:57 UTC
Created attachment 48091 [details] [review]
fixes the primitives being ignored
Comment 3 Marek Olšák 2011-06-18 12:11:38 UTC
Created attachment 48143 [details] [review]
possible fix

Does this patch fix the issue?
Comment 4 Samuel Pitoiset 2011-06-18 12:17:56 UTC
Indeed, this patch fixes the issue. Thanks.
Comment 5 Marek Olšák 2011-06-18 12:45:21 UTC
Ok, I pushed it. Closing.


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