Instead of looking smooth and nicely translucent some part of bubbles appear to be opaque. I've bisected and the commit that caused this bad rendering is:
- r600g: LIT: swap MUL_LIT operands to fix 0^0
This is on AMD Radeon HD 5750 and with XScreenSaver 5.14
Created attachment 48911 [details]
Created attachment 48912 [details]
Created attachment 48913 [details] [review]
[PATCH] r600g: LIT: clamp negative src.y to 0
Does this patch help?
Yes, with the patch applied the problem is gone. Thank you very much.