Created attachment 49750 [details]
weapon model issues
I just tested FEAR with updated software components and it looks perfect, apart from a minor issue that only seems to affect the weapon model.
Screenshot is attached and as one can see, the weapon model seems to suffer from z-buffer issues -- to me it looks like the wrong depth compare function is used.
ATI Technologies Inc Radeon HD 4770 [RV740]
drm-next kernel (git tip)
libdrm, mesa and xf86-video-ati git master
wine git master
Isn't that just http://bugs.winehq.org/show_bug.cgi?id=27145 you're seeing?
Hmm, I wonder why it works on my Intel Ironlake then?
Thanks Henri, going to further check if I'm actually seeing this wine bug.
Yeah, Henri was right. I just didn't see it because the game is a lot darker on my Intel and I also have lots of these blueish artifacts from bug #38357 on screen, especially where a lot of polygon edges are.
Made it quite hard to see that the weapon is indeed also translucent on the Intel.