Created attachment 50186 [details]
stderr with RADEON_DEBUG=fp
With shader detail=high the strogg radar becomes completely black. I think this corresponds to the two compiler errors (log attached).
I forgot to mention that this used to work couple of months ago.
Can you bisect?
(In reply to comment #2)
> Can you bisect?
217cd216eac65983004ca77a9e49dbfad1b720b6 is the first bad commit
Author: Tom Stellard <email@example.com>
Date: Tue May 17 18:51:20 2011 -0700
r300/compiler: Fix bug in rc_get_variables()
Variables that write to the same source select need to pe paired
together otherwise the register allocator might fail.
:040000 040000 a1d3852986919d6ae3449a06a8b3dc43afe90689 2a8531a9541ae918d70bff7911025fed709e7b6b M src
I think this issue is duplicate of #36939, despite looking entirely different, bisect found the same commit.
Created attachment 51277 [details] [review]
Can you apply this patch and post the output of RADEON_DEBUG=fp again?
Created attachment 51284 [details]
Created attachment 51285 [details]
I applied the reverse of commit 217cd216eac65983004ca77a9e49dbfad1b720b6 to the compiler, and recorded stderr again with correct rendering.
And this time I didn't forget to compress it before uploading.
Created attachment 51295 [details] [review]
Can you try this patch? If it doesn't work, can you post the output again?
The patch fixed this one and #36939. Thanks.
Fixed in git commit 2d1004d9aa719bb93a4f057b0eefe88f23b44e44
on Jan 18, 2017 at 14:03:43.
(provided by the Example extension).