Created attachment 52612 [details] spriteblast.c source spriteblast renders incorrectly. But using LIBGL_ALWAYS_SOFTWARE=1 renders almost correctly but still not perfect. Intel GMA 4500 Linux 3 Mesa 7.12-devel
pointblast also has similar problem it seems that this bug has been staying in Mesa for long time
*** This bug has been marked as a duplicate of bug 30232 ***
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