Bug 44301 - [i915g] regression 37b62cc35435a704d33c1814fbdbd0e807699e21 results in solid color fills in 3Dmark01 and flatout in wine
Summary: [i915g] regression 37b62cc35435a704d33c1814fbdbd0e807699e21 results in solid ...
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/i915g (show other bugs)
Version: git
Hardware: x86 (IA32) Linux (All)
: medium normal
Assignee: Default DRI bug account
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Reported: 2011-12-29 18:32 UTC by Christopher Egert
Modified: 2014-03-11 23:09 UTC (History)
0 users

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Description Christopher Egert 2011-12-29 18:32:18 UTC
Commit 37b62cc35435a704d33c1814fbdbd0e807699e21 breaks 3DMark01 and flatout in wine
- I915_LIE=1 (default) results in a black rectangle when 3dmark shows the logo while starting, it's rendered correctly with I915_LIE=0
- I915_LIE=1 results in a solid color fill when using 32bpp and a 32bit zbuffer in game test 1 (i haven't tried the other tests), choosing 16bpp or a 16 or 24bit zbuffer works fine. no rendering errors with I915_LIE=0
- flatout results in a solid color fill, no matter if with I915_LIE or without

all those solid color fills look like if it picks the rgb values of one pixel at some corner.

mesa ded02bd54b5925ee222d7f426850312236b4f59d 
wine-1.3.34-202-gb0f704d
00:02.0 VGA compatible controller: Intel Corporation Mobile 945GME Express Integrated Graphics Controller (rev 03)
Comment 1 Christopher Egert 2014-03-11 23:09:21 UTC
This is already working for some time now.


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