Building with --enable-shared-glapi breaks the dispatch table, see Jon's email above.
To test, configure with
./autogen.sh --enable-xlib-glx --disable-egl --disable-glu --disable-dri --with-gallium-drivers=
and run fbotexture from mesa demos. Next, configure with
./autogen.sh --enable-xlib-glx --disable-egl --disable-glu --disable-dri --with-gallium-drivers= --enable-shared-glapi
and run fbotexture. It will fail with
GL_RENDERER = Mesa X11
Unable to create/attach depth and stencil renderbuffers to FBO!
Created attachment 56650 [details] [review]
enable remap table when --enable-shared-glapi
Does this patch help? Sorry that I am quite occupied by my work and did not follow the list recently.
Yes, that fixes it for me. I'll send the patch to the list. Thanks!
Whoops. Forgot to close this bug.
This is fixed as of 50683d2aa6456f3abec8387b0b02f67ab2cab3e5.
on Oct 25, 2016 at 15:36:56.
(provided by the Example extension).