http://www.mail-archive.com/mesa-dev@lists.freedesktop.org/msg18155.html Building with --enable-shared-glapi breaks the dispatch table, see Jon's email above. To test, configure with ./autogen.sh --enable-xlib-glx --disable-egl --disable-glu --disable-dri --with-gallium-drivers= and run fbotexture from mesa demos. Next, configure with ./autogen.sh --enable-xlib-glx --disable-egl --disable-glu --disable-dri --with-gallium-drivers= --enable-shared-glapi and run fbotexture. It will fail with GL_RENDERER = Mesa X11 Unable to create/attach depth and stencil renderbuffers to FBO!
Created attachment 56650 [details] [review] enable remap table when --enable-shared-glapi Does this patch help? Sorry that I am quite occupied by my work and did not follow the list recently.
Yes, that fixes it for me. I'll send the patch to the list. Thanks!
Whoops. Forgot to close this bug. This is fixed as of 50683d2aa6456f3abec8387b0b02f67ab2cab3e5.
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