Yesterday I filed [0] in Wine's bug tracker. But now, after some replies there (works with the proprietary nVidia driver) and an apitrace [1] (over 200 MB, please download it only, if you can help) I concluded with the awesome help of José Fonseca, that the bug is most likely in the driver (please note, that it is also possible, that the issue is lurking e.g. in the common Gallium3D code). In short, when I start Dungeon Keeper 2 with Wine I see everything until the intro/logo videos end and then are stuck with the last video frame. I don't get to see the main menu. Even though the menu is rendered as can be seen from the trace. Replaying the trace with and without -sb doesn't make a difference. In both cases the replay shows the menu, while a live Wine "window" does not. Please let me know, if you need something else. Used stack: libdrm: 2.4.30-1 Mesa: master/0fcc5189 (r600g) Linux: 3.2.3 DDX: 6.14.3 + commits from Git up until and including master/ae45d7e6 X.org: 1.11.3.901 (1.11.4 RC 1) Hardware: 1002:9553 Wine: 1.4 RC2 [0] <http://bugs.winehq.org/show_bug.cgi?id=29802> [1] <http://dev.carbon-project.org/debian/wine.bugs/29802/DK2.trace>
Please attach your xorg log and dmesg output.
(In reply to comment #1) > Please attach your xorg log and dmesg output. Here you go: Xorg.log: <http://dev.carbon-project.org/debian/wine.bugs/29802/fdo%2345709.Xorg.0.log.xz> dmesg: <http://dev.carbon-project.org/debian/wine.bugs/29802/fdo%2345709.dmesg.xz>
Does the game work with softpipe or llvmpipe (it might be unplayably slow but will tell if you if it's r600g specific or a common problem in G3D). Does it work with stable Mesa, 7.11.2? If it is a regression it might be similar to bug 44647, that one is caused by a removed flush.
(In reply to comment #3) > Does it work with stable Mesa, 7.11.2? > > If it is a regression it might be similar to bug 44647, that one is caused by a > removed flush. No, 7.11.2 shows the same behaviour.
Just FYI: I can't test this anylonger since I no longer have a r600g-driven ASIC around.
I experience the same behavior, trying to run Dungeon Keeper 2 under wine. Used stack: libdrm: 2.4.50 Mesa: 10.0.0 (r600g) Linux: 3.12.0 DDX: 7.2.0 X.org: 14.3-r2 Hardware: 1002:9710 (RS880 [Radeon HD 4200]) Wine: 1.7.4
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