Bug 45709 - r600g doesn't seem to flush when it should → visual stuck
Summary: r600g doesn't seem to flush when it should → visual stuck
Status: RESOLVED MOVED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/r600 (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: Default DRI bug account
QA Contact:
URL: http://bugs.winehq.org/show_bug.cgi?i...
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2012-02-06 10:10 UTC by Kai
Modified: 2019-09-18 18:59 UTC (History)
2 users (show)

See Also:
i915 platform:
i915 features:


Attachments

Description Kai 2012-02-06 10:10:33 UTC
Yesterday I filed [0] in Wine's bug tracker. But now, after some replies there (works with the proprietary nVidia driver) and an apitrace [1] (over 200 MB, please download it only, if you can help) I concluded with the awesome help of José Fonseca, that the bug is most likely in the driver (please note, that it is also possible, that the issue is lurking e.g. in the common Gallium3D code).

In short, when I start Dungeon Keeper 2 with Wine I see everything until the intro/logo videos end and then are stuck with the last video frame. I don't get to see the main menu. Even though the menu is rendered as can be seen from the trace.
Replaying the trace with and without -sb doesn't make a difference. In both cases the replay shows the menu, while a live Wine "window" does not.

Please let me know, if you need something else.

Used stack:
libdrm: 2.4.30-1
Mesa: master/0fcc5189 (r600g)
Linux: 3.2.3
DDX: 6.14.3 + commits from Git up until and including master/ae45d7e6
X.org: 1.11.3.901 (1.11.4 RC 1)
Hardware: 1002:9553
Wine: 1.4 RC2

[0] <http://bugs.winehq.org/show_bug.cgi?id=29802>
[1] <http://dev.carbon-project.org/debian/wine.bugs/29802/DK2.trace>
Comment 1 Alex Deucher 2012-02-06 12:41:39 UTC
Please attach your xorg log and dmesg output.
Comment 2 Kai 2012-02-06 12:55:13 UTC
(In reply to comment #1)
> Please attach your xorg log and dmesg output.

Here you go:
Xorg.log: <http://dev.carbon-project.org/debian/wine.bugs/29802/fdo%2345709.Xorg.0.log.xz>
dmesg: <http://dev.carbon-project.org/debian/wine.bugs/29802/fdo%2345709.dmesg.xz>
Comment 3 Sven Arvidsson 2012-02-06 13:56:41 UTC
Does the game work with softpipe or llvmpipe (it might be unplayably slow but will tell if you if it's r600g specific or a common problem in G3D).

Does it work with stable Mesa, 7.11.2?

If it is a regression it might be similar to bug 44647, that one is caused by a removed flush.
Comment 4 Kai 2012-02-07 09:22:50 UTC
(In reply to comment #3)
> Does it work with stable Mesa, 7.11.2?
> 
> If it is a regression it might be similar to bug 44647, that one is caused by a
> removed flush.

No, 7.11.2 shows the same behaviour.
Comment 5 Kai 2013-11-19 13:36:15 UTC
Just FYI: I can't test this anylonger since I no longer have a r600g-driven ASIC around.
Comment 6 Johan 2013-12-09 11:40:12 UTC
I experience the same behavior, trying to run Dungeon Keeper 2 under wine.

Used stack:
libdrm: 2.4.50
Mesa: 10.0.0 (r600g)
Linux: 3.12.0
DDX: 7.2.0
X.org: 14.3-r2
Hardware: 1002:9710 (RS880 [Radeon HD 4200])
Wine: 1.7.4
Comment 7 GitLab Migration User 2019-09-18 18:59:00 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/403.


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