System Environment: -------------------------- Arch: i386 Platform: Pineview Libdrm: (master)2.4.31-1-g2cfac57d364d0166ed9472b086c16aea376f495a Mesa: (8.0)e86d90eb208292916c8a04c5d75499492003dd16 Xserver: (server-1.11-branch)xorg-server-1.11.3 Xf86_video_intel: (master)2.17.0-644-g4d8369f8e60fd4f5a0ef49f3e9866ea5ecb21927 Kernel: (drm-intel-fixes) 617cf884810b44384fe8e9431e9babeb80a2ff37 Bug detailed description: ------------------------- It fails at mesa 8.0 and master branch on pineview. Below cases also fail: glsl-bif-tex-lod(advanced.deprec.1d.proj) glsl-bif-tex-lod(advanced.deprec.1d.proj4) glsl-bif-tex-lod(advanced.deprec.2d.noProj) glsl-bif-tex-lod(advanced.deprec.2d.proj) glsl-bif-tex-lod(advanced.deprec.2d.proj4) glsl-bif-tex-lod(advanced.deprec.3d.noProj) glsl-bif-tex-lod(advanced.deprec.3d.proj) glsl-bif-tex-lod(advanced.deprec.cube.noProj) glsl-bif-tex-lod(advanced.deprec.shadow1d.noProj) glsl-bif-tex-lod(advanced.deprec.shadow1d.proj) glsl-bif-tex-lod(advanced.deprec.shadow2d.noProj) glsl-bif-tex-lod(advanced.deprec.shadow2d.proj) Bisect fails due to some mesa commit build failure. The last known bad commit is Mesa(8.0)c85402aba91755808729fadf57a9f92285f4e61a, the last known good commit is Mesa(7.11)7722a54e60c9da080b557d6596e4c9d363ead515. Reproduce steps: ---------------- 1. start X 2. ./oglconform -z -s -suite all -v 2 -test glsl-bif-tex-lod advanced.deprec.1d.noProj
Some analysis has shown that the bad mapping of vertex textures (see bug #45882) is at fault here as well. I'm closing this bug as a duplicate of that bug. *** This bug has been marked as a duplicate of bug 45882 ***
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