System Environment: -------------------------- Mesa: (master)2a97a00e28db330b8061c73ea6f1a7b7ad9d245f Bug detailed description: ------------------------- When run webgl conformance case gl-max-texture-dimensions.html, it fails on rendering 1x2048 texture while passed on rendering 2048x1 texture. This only fails on Pinetrail while passed on Ironlake, SandyBridge. Reproduce steps: ------------------------- 1. start X 2. run gl-max-texture-dimensions.html in webgl conformance case
Fixed by the following commit: ---- commit cf2f9ef015c312ecaa6656519602ae535f7ce9d7 Author: Yuanhan Liu <yuanhan.liu@linux.intel.com> Date: Tue Mar 6 14:40:32 2012 +0800 i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check We have to do fallback when the 'Clipped Drawing Rectangle X/Y Max' exceed the hardware's limit no matter the drawing rectangle offset changed or not. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46665 NOTE: This is a candidate for stable release branches. Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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