System Environment: -------------------------- Mesa: (master)2a97a00e28db330b8061c73ea6f1a7b7ad9d245f Bug detailed description: ------------------------- When run webgl conformance case texture-npot.html, it fails on rendering NPOT cubemap when TEXTURE_MIN_FILTER set to LINEAR. This only fails on Pinetrail while passed on Ironlake, SandyBridge. Reproduce steps: ------------------------- 1. start X 2. run texture-npot.html in webgl conformance case
Fixed by the following commit: --- commit 40c995c1fd7865f1b25765aa783fdadbf948b3dd Author: Yuanhan Liu <yuanhan.liu@linux.intel.com> Date: Wed Feb 29 15:04:45 2012 +0800 i915: fallback for NPOT cubemap texture Although some hardware support NPOT cubemap, but it seems we don't know the right layout for NPOT cubemap. Thus seems we need do fallback for other platforms as well. See comments inline the code for more detailed info. v2: give a more detailed info about why we need fallback for other platfroms as well. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46666 NOTE: This is a candidate for stable release branches. Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
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