Bug 4681 - glDeleteTextures and glDeleteTexturesEXT erroneously share same offset
Summary: glDeleteTextures and glDeleteTexturesEXT erroneously share same offset
Status: RESOLVED MOVED
Alias: None
Product: Mesa
Classification: Unclassified
Component: GLX (show other bugs)
Version: git
Hardware: All All
: lowest normal
Assignee: mesa-dev
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Blocks: 8608
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Reported: 2005-10-03 15:33 UTC by Ian Romanick
Modified: 2019-09-18 17:10 UTC (History)
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Description Ian Romanick 2005-10-03 15:33:59 UTC
glDeleteTextures and glDeleteTexturesEXT have the same offset in the dispatch
table.  This is not correct.  EXT_texture_object is one of the few extensions
where the GLX protocol opcode changed from the extension to the core.

Since there are few (if any) X-servers that implement EXT_texture_object but not
OpenGL 1.1, this is unlikely to be a problem in practice.  However, if we ever
decide to re-assign the dispatch offsets we should fix this issue.
Comment 1 Benjamin Close 2009-02-05 16:50:10 UTC
Is this still a problem?
Comment 2 Adam Jackson 2009-08-24 12:23:27 UTC
Mass version move, cvs -> git
Comment 3 GitLab Migration User 2019-09-18 17:10:44 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/47.


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