Protocol for arbitrating access to scanout buffers (physically contiguous memory). When a client goes fullscreen (or ideally as the compositor starts the animation that will make it fullscreen) we send a "give up your scanout buffer" to the current fullscreen client (if any) and when the client acks that we send a "try to allocate a scanout buffer now" event to the fullscreen-to-be client.
*** This bug has been marked as a duplicate of bug 49002 ***
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