Bug 49003 - EGL/GBM: Protocol for arbitrating access to scanout buffers
Summary: EGL/GBM: Protocol for arbitrating access to scanout buffers
Status: RESOLVED DUPLICATE of bug 49002
Alias: None
Product: Wayland
Classification: Unclassified
Component: wayland (show other bugs)
Version: unspecified
Hardware: Other All
: medium enhancement
Assignee: Wayland bug list
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Blocks: 48976
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Reported: 2012-04-20 12:13 UTC by Darxus
Modified: 2014-10-03 17:19 UTC (History)
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Description Darxus 2012-04-20 12:13:50 UTC
Protocol for arbitrating access to scanout buffers (physically contiguous memory).  When a client goes fullscreen (or ideally as the compositor starts the animation that will make it fullscreen) we send a "give up your scanout buffer" to the current fullscreen client (if any) and when the client acks that we send a "try to allocate a scanout buffer now" event to the fullscreen-to-be client.
Comment 1 Daniel Stone 2014-10-03 17:19:30 UTC

*** This bug has been marked as a duplicate of bug 49002 ***


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