Ghost images of the previous frames stay on the screen. This seems to be independent of the quality settings in the game. This is printed to the console: Warning: R600 LLVM backend does not support indirect adressing. Falling back to TGSI backend. Tested with sauerbraten 0.0.20100728.dfsg+repack-3 (debian unstable) and mesa 7a75e7d6e85d27e102ff7e15583c33b1ce282fe4
Please test with the first patch from bug 50230.
(In reply to comment #1) > Please test with the first patch from bug 50230. The revert patch fixes the ghost image problem. The warning is still printed, but the visuals seem to be good now.
I see the fix was pushed to mesa master. Closing.
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.