Bug 51604 - and yet it moves: colored sparkling
Summary: and yet it moves: colored sparkling
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/r600 (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: Default DRI bug account
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Reported: 2012-06-30 13:25 UTC by almos
Modified: 2014-05-24 20:17 UTC (History)
0 users

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Description almos 2012-06-30 13:25:30 UTC
They are on some rocks in episode 1, on all level exits, but most apparent on the tree joints in episode 2.

Upon startup this is printed:
Mesa: User error: GL_INVALID_OPERATION in glUniform(program not linked)

BTW is it normal that it almost always segfaults on startup? The backtrace is different each time (64 bit).
Comment 1 almos 2014-05-24 20:17:18 UTC
I forgot to add that the corruption only occurs, if the "use shaders" option is enabled in the game. It's not relevant anymore, because I tried with mesa 10.1, and this corruption is gone. Closing.


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