Is suspect this is the cause because everything beyond 64 MB is flashing garbage. Further the corrupted texture patterns respond to things like window movement. And yes, this causes severe instability issues. Hardware: Connect3d Radeon X850 pro
Created attachment 4050 [details] [review] Temporary fix
[drm:radeon_cp_dispatch_texture] *ERROR* Invalid destination offset Starting to make sense... Couple values off drm: fb_location c0000000 gart_vm_start c4000000 gart_size 01000000 Hence, gart is not being allocated after textures but on top of them.
Created attachment 4075 [details] Xorg.0.log
Created attachment 4076 [details] MMIO scan
Comment on attachment 4050 [details] [review] Temporary fix Depends on GARTSize setting (=useless)
Looks like a dupe of bug 4987.
Created attachment 4091 [details] [review] Temporary fix 2 Changes gart_vm_start to start at 128 MB.
Why not just add RADEON_CONFIG_MEMSIZE?
Fixed in drm cvs.
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