Using i915g driver in mesa git lead to a crash in every glx demo. The dump from glxgears is this: Thread 1 (Thread 0xb714b710 (LWP 6588)): #0 0xb5f50e2e in ?? () from /usr/lib/i386-linux-gnu/dri/i915_dri.so #1 0xb5f512d6 in ?? () from /usr/lib/i386-linux-gnu/dri/i915_dri.so #2 0xb5f5a124 in ?? () from /usr/lib/i386-linux-gnu/dri/i915_dri.so #3 0xb6162697 in ?? () from /usr/lib/i386-linux-gnu/dri/i915_dri.so #4 0xb6162f33 in ?? () from /usr/lib/i386-linux-gnu/dri/i915_dri.so #5 0xb5f2aca0 in ?? () from /usr/lib/i386-linux-gnu/dri/i915_dri.so #6 0xb769d429 in ?? () from /usr/lib/i386-linux-gnu/libGL.so.1 #7 0xb7671017 in glXSwapBuffers () from /usr/lib/i386-linux-gnu/libGL.so.1 #8 0x08049a46 in ?? () #9 0xb739ee46 in __libc_start_main (main=0x80492c0 <glDeleteLists@plt+16>, argc=1, ubp_av=0xbf97c754, init=0x804b210 <glDeleteLists@plt+8032>, fini=0x804b200 <glDeleteLists@plt+8016>, rtld_fini=0xb77c2300, stack_end=0xbf97c74c) at libc-start.c:228 #10 0x0804a075 in ?? () (gdb) My video card is: 00:02.0 VGA compatible controller: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller (rev 03) (prog-if 00 [VGA controller]) Subsystem: Acer Incorporated [ALI] Device 012e Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B+ ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin A routed to IRQ 16 Region 0: Memory at d0300000 (32-bit, non-prefetchable) [size=512K] Region 1: I/O ports at 5088 [size=8] Region 2: Memory at c0000000 (32-bit, prefetchable) [size=256M] Region 3: Memory at d0400000 (32-bit, non-prefetchable) [size=256K] Expansion ROM at <unassigned> [disabled] Capabilities: <access denied> Kernel driver in use: i915 Using latest drm git and xf86-video-intel from git. My kernel is 3.5.3. P.S: Using standard i915 (non gallium) driver, glxgears work well.
Sorry, my mistake! I wrote something wrong in the .drirc file leading to the crash. Removing .drirc makes glxgears (and all othe GL applications) start fine. Sorry for the noise.
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