With r600 llvm compiler enabled a game under wine crashes at: glDrawElementsBaseVertex(mode = GL_TRIANGLES, count = 36, type = GL_UNSIGNED_SHORT, indices = NULL, basevertex = 0) With R600_LLVM=0 it works. Although the crash is on draw, DRAW_USE_LLVM=0 still crashes. I have an APItrace, not sure if I can attach it here though (game is not open source), but I can try patches to see if its fixed. LLVM ERROR: Cannot select: 0x7faa00466c80: v4f32 = insert_vector_elt 0x7faa00464e50, 0x7faa00466b80, 0x7faa0045f680 [ORD=43] [ID=101] 0x7faa00464e50: v4f32 = llvm.AMDGPU.tex 0x7faa00464d50, 0x7faa00467080, 0x7faa0045f080, 0x7faa0045f480 [ORD=33] [ID=100] 0x7faa00464d50: i32 = TargetConstant<1932> [ORD=33] [ID=25] 0x7faa00467080: v4f32 = insert_vector_elt 0x7faa00466980, 0x7faa00464850, 0x7faa0045fc80 [ID=99] 0x7faa00466980: v4f32 = insert_vector_elt 0x7faa00466a80, 0x7faa00464850, 0x7faa004613c0 [ID=97] 0x7faa00466a80: v4f32 = insert_vector_elt 0x7faa00465560, 0x7faa00464850, 0x7faa004617c0 [ID=95] 0x7faa00465560: v4f32 = VBUILD 0x7faa00464750 [ID=93] 0x7faa00464750: f32 = MAD 0x7faa004639e0, 0x7faa00463ce0, 0x7faa00463ee0 [ID=89] 0x7faa004639e0: f32 = fadd 0x7faa004636e0, 0x7faa004638e0 [ORD=20] [ID=82] 0x7faa004636e0: f32 = MAD 0x7faa0045f380, 0x7faa00462cd0, 0x7faa00462ed0 [ID=75] 0x7faa0045f380: f32 = Register %vreg17 [ID=51] 0x7faa00462cd0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa00462bd0 [ORD=13] [ID=54] 0x7faa00462ed0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa00462dd0 [ORD=14] [ID=55] 0x7faa004638e0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa004637e0 [ORD=19] [ID=58] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa004637e0: i32 = Constant<68> [ORD=19] [ID=20] 0x7faa00463ce0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa00463be0 [ORD=23] [ID=59] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa00463be0: i32 = Constant<56> [ORD=23] [ID=21] 0x7faa00463ee0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa00463de0 [ORD=24] [ID=60] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa00463de0: i32 = Constant<58> [ORD=24] [ID=22] 0x7faa00464850: f32 = MAD 0x7faa00463ae0, 0x7faa00464450, 0x7faa00464650 [ID=90] 0x7faa00463ae0: f32 = fadd 0x7faa00468ba0, 0x7faa004638e0 [ORD=22] [ID=83] 0x7faa00468ba0: f32 = MAD 0x7faa0045f880, 0x7faa004633e0, 0x7faa004635e0 [ID=76] 0x7faa0045f880: f32 = Register %vreg16 [ID=50] 0x7faa004633e0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa004632e0 [ORD=16] [ID=56] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa004632e0: i32 = Constant<65> [ORD=16] [ID=18] 0x7faa004635e0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa004634e0 [ORD=17] [ID=57] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa004634e0: i32 = Constant<67> [ORD=17] [ID=19] 0x7faa004638e0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa004637e0 [ORD=19] [ID=58] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa004637e0: i32 = Constant<68> [ORD=19] [ID=20] 0x7faa00464450: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa00464350 [ORD=26] [ID=61] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa00464350: i32 = Constant<57> [ORD=26] [ID=23] 0x7faa00464650: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa00464550 [ORD=27] [ID=62] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa00464550: i32 = Constant<59> [ORD=27] [ID=24] 0x7faa004617c0: i32 = Constant<7> [ORD=8] [ID=10] 0x7faa00464850: f32 = MAD 0x7faa00463ae0, 0x7faa00464450, 0x7faa00464650 [ID=90] 0x7faa00463ae0: f32 = fadd 0x7faa00468ba0, 0x7faa004638e0 [ORD=22] [ID=83] 0x7faa00468ba0: f32 = MAD 0x7faa0045f880, 0x7faa004633e0, 0x7faa004635e0 [ID=76] 0x7faa0045f880: f32 = Register %vreg16 [ID=50] 0x7faa004633e0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa004632e0 [ORD=16] [ID=56] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa004632e0: i32 = Constant<65> [ORD=16] [ID=18] 0x7faa004635e0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa004634e0 [ORD=17] [ID=57] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa004634e0: i32 = Constant<67> [ORD=17] [ID=19] 0x7faa004638e0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa004637e0 [ORD=19] [ID=58] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa004637e0: i32 = Constant<68> [ORD=19] [ID=20] 0x7faa00464450: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa00464350 [ORD=26] [ID=61] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa00464350: i32 = Constant<57> [ORD=26] [ID=23] 0x7faa00464650: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa00464550 [ORD=27] [ID=62] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa00464550: i32 = Constant<59> [ORD=27] [ID=24] 0x7faa004613c0: i32 = Constant<6> [ORD=7] [ID=8] 0x7faa00464850: f32 = MAD 0x7faa00463ae0, 0x7faa00464450, 0x7faa00464650 [ID=90] 0x7faa00463ae0: f32 = fadd 0x7faa00468ba0, 0x7faa004638e0 [ORD=22] [ID=83] 0x7faa00468ba0: f32 = MAD 0x7faa0045f880, 0x7faa004633e0, 0x7faa004635e0 [ID=76] 0x7faa0045f880: f32 = Register %vreg16 [ID=50] 0x7faa004633e0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa004632e0 [ORD=16] [ID=56] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa004632e0: i32 = Constant<65> [ORD=16] [ID=18] 0x7faa004635e0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa004634e0 [ORD=17] [ID=57] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa004634e0: i32 = Constant<67> [ORD=17] [ID=19] 0x7faa004638e0: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa004637e0 [ORD=19] [ID=58] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa004637e0: i32 = Constant<68> [ORD=19] [ID=20] 0x7faa00464450: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa00464350 [ORD=26] [ID=61] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa00464350: i32 = Constant<57> [ORD=26] [ID=23] 0x7faa00464650: f32 = llvm.AMDGPU.load.const 0x7faa00462ad0, 0x7faa00464550 [ORD=27] [ID=62] 0x7faa00462ad0: i32 = TargetConstant<1914> [ORD=13] [ID=15] 0x7faa00464550: i32 = Constant<59> [ORD=27] [ID=24] 0x7faa0045fc80: i32 = Constant<5> [ORD=6] [ID=6] 0x7faa0045f080: i32 = Constant<0> [ORD=1] [ID=1] 0x7faa0045f480: i32 = Constant<2> [ORD=3] [ID=3] 0x7faa00466b80: f32 = ConstantFP<0.000000e+00> [ORD=43] [ID=26] 0x7faa0045f680: i32 = Constant<3> [ORD=4] [ID=4] OpenGL renderer string: Gallium 0.4 on AMD RV730 OpenGL version string: 3.0 Mesa 9.0-devel (git-10a96f4) OpenGL shading language version string: 1.30
Just tried and this works in 175fdd7b86cce4e1fc945058fa2223b77edbf8a6 now. Thanks for fixing it.
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