Bug 56636 - [snb] black screen on PCSX2
Summary: [snb] black screen on PCSX2
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: 9.0
Hardware: x86 (IA32) Linux (All)
: medium normal
Assignee: Ian Romanick
QA Contact:
Depends on:
Reported: 2012-11-01 11:07 UTC by gregory.hainaut
Modified: 2014-01-16 22:43 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:

small trace of a (bad) menu rendering (1.05 MB, text/plain)
2012-11-01 11:07 UTC, gregory.hainaut

Description gregory.hainaut 2012-11-01 11:07:08 UTC
Created attachment 69389 [details]
small trace of a (bad) menu rendering


Please find attached an apitrace's trace generated on an HD2000 x86 system.
The end of trace must show a menu selection (start at frame 228).

I didn't see any opengl error status and the trace replay fine on the following system:
1/ nvidia 9600GT with nouveau: mesa 9.0
2/ hd5770 with fglrx

Some extra information, the code is based on Nvidia CG toolkit. Textures are in the unfriendly format of the PS2 IE completely scrambled.

Comment 1 Eric Anholt 2013-09-30 23:47:44 UTC
I noticed you're using floating point textures, which some builds of mesa may not have enabled.  What does glxinfo say?
Comment 2 gregory.hainaut 2013-10-14 20:16:08 UTC
Texture float was enabled because the code check that the extension is supported on the beginning.
Comment 3 Tapani Pälli 2014-01-16 09:18:38 UTC
What is the expected visual result? I run the trace and I can see a small 'arrow-like' shape selector in left side of the menu pointing away from 'Start Game' option.
Comment 4 gregory.hainaut 2014-01-16 18:26:58 UTC
Yes exactly. The initial bug was on an old mesa. It was a high probability to be fixed. What is your GPU?
Comment 5 Tapani Pälli 2014-01-16 18:31:29 UTC
(In reply to comment #4)
> Yes exactly. The initial bug was on an old mesa. It was a high probability
> to be fixed. What is your GPU?

I was testing this on a Intel Sandybridge
Comment 6 gregory.hainaut 2014-01-16 22:43:01 UTC
Good news. So it was fixed with others bugs. Let's close the bug.

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