mesa: 02b6da1e87ddf333a71b37234c356b3f3f7f58be (master) $ ./bin/masked-clear -auto Mesa warning: failed to remap glClampColorARB Mesa warning: failed to remap glTexBufferARB Mesa warning: failed to remap glFramebufferTextureARB Mesa warning: failed to remap glVertexAttribDivisorARB Mesa warning: failed to remap glProgramParameteriARB masked-clear: stencil buffer value is 3, expected 2 GL_STENCIL_WRITEMASK = 0x2 masked-clear: stencil buffer value is 7, expected 4 GL_STENCIL_WRITEMASK = 0x4 masked-clear: stencil buffer value is 15, expected 8 GL_STENCIL_WRITEMASK = 0x8 masked-clear: stencil buffer value is 31, expected 16 GL_STENCIL_WRITEMASK = 0x10 masked-clear: stencil buffer value is 63, expected 32 GL_STENCIL_WRITEMASK = 0x20 masked-clear: stencil buffer value is 127, expected 64 GL_STENCIL_WRITEMASK = 0x40 masked-clear: stencil buffer value is 255, expected 128 GL_STENCIL_WRITEMASK = 0x80 PIGLIT: {'result': 'fail' } cabe4fbb852f3c335937e3576db85d0143cb6c12 is the first bad commit commit cabe4fbb852f3c335937e3576db85d0143cb6c12 Author: Marek Olšák <maraeo@gmail.com> Date: Mon Jan 14 06:57:28 2013 +0100 st/mesa: always assume separate depth and stencil clear is supported All drivers implement it now. Reviewed-by: Brian Paul <brianp@vmware.com> :040000 040000 dcfc8a78bba351a39a856c95d9ad3cf64021f552 6cd989d9615cbe17dda7c0b46891dcb309579df2 M src bisect run success
Fixed by commit 4bfdef87e66bfb2459af570351798d7754ddfb9f
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