Bug 61386 - i855 GPU hang with AoE2 under Wine
Summary: i855 GPU hang with AoE2 under Wine
Status: NEW
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i830 (show other bugs)
Version: unspecified
Hardware: x86 (IA32) Linux (All)
: medium normal
Assignee: Default DRI bug account
QA Contact:
Depends on:
Reported: 2013-02-24 09:35 UTC by Bruno
Modified: 2013-02-25 22:17 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:

i915_error_state (696.90 KB, text/plain)
2013-02-24 09:35 UTC, Bruno
Xorg log (24.91 KB, text/plain)
2013-02-24 09:36 UTC, Bruno
Second error_state (696.93 KB, text/plain)
2013-02-24 18:34 UTC, Bruno
Third error state, this time under linux-3.8 (696.64 KB, text/plain)
2013-02-25 18:48 UTC, Bruno

Description Bruno 2013-02-24 09:35:55 UTC
Created attachment 75439 [details]

Trying to run "Age of Empires 2 - Conquerors" hangs the GPU.

I'm currently running the following software versions:
- linux-3.8-rc7
- media-libs/mesa-9.1
- x11-libs/libdrm-2.4.42
- x11-drivers/xf86-video-intel-2.21.3
- x11-base/xorg-server-1.13.1
- app-emulation/wine-1.5.20

Hang related messages in kernel log:
[  846.000039] [drm:i915_hangcheck_hung] *ERROR* Hangcheck timer elapsed... GPU hung
[  846.000061] [drm] capturing error event; look for more information in /debug/dri/0/i915_error_state
[  846.008864] [drm:i915_reset] *ERROR* Failed to reset chip.
Comment 1 Bruno 2013-02-24 09:36:26 UTC
Created attachment 75440 [details]
Xorg log
Comment 2 Chris Wilson 2013-02-24 10:21:21 UTC
Slightly puzzling. Is the hang always the same?
Comment 3 Bruno 2013-02-24 18:34:17 UTC
Created attachment 75452 [details]
Second error_state

Sole console output from wine:
fixme:system:SystemParametersInfoW Unimplemented action: 110 (SPI_GETSHOWIMEUI)
intel_do_flush_locked failed: Input/output error
Comment 4 Bruno 2013-02-25 18:48:10 UTC
Created attachment 75523 [details]
Third error state, this time under linux-3.8
Comment 5 Chris Wilson 2013-02-25 22:17:06 UTC
Those errors look consistent. So something is definitely off in the GPU state for that command.

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