To reproduce this issue start L4D2, load any campaign, kill few zombies. It'll take less than a minute to GPU hang happen. Logs attached. Software: Linux 3.8.0-19 libdrm 2.4.43 Mesa 9.1.1 xserver-xorg-video-radeon 7.1.0 Xserver 1.13.3 Kubuntu 13.04 x86_64 Hardware: A8-3500M with Radeon HD 6620G.
Created attachment 78857 [details] dmesg
Created attachment 78858 [details] Xorg log
This GPU lockup is also reproducible on Radeon HD 6650M.
Does setting the env var R600_HYPERZ=0 help? If yes, an upgrade to mesa 9.1.2, where hyperz is disabled by default, should fix your issue.
Thanks! That workaround help prevent GPU lockups. *** This bug has been marked as a duplicate of bug 60969 ***
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