Irrlicht Engine version 1.7.3 Linux 3.2.0-23-generic #36-Ubuntu SMP Tue Apr 10 20:41:14 UTC 2012 i686 Using renderer: OpenGL 1.3 Mesa DRI Intel(R) 865G x86/MMX/SSE2: Tungsten Graphics, Inc OpenGL driver version is 1.2 or better. GLSL version: 1.2 Loaded texture: /usr/share/minetest/textures/base/pack/menuheader.png 03:39:44: ACTION[main]: .__ __ __ 03:39:44: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_ 03:39:44: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\ 03:39:44: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | | 03:39:44: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__| 03:39:44: ACTION[main]: \/ \/ \/ \/ \/ 03:39:44: ACTION[main]: World at [/home/james/.minetest/worlds/test] 03:39:44: ACTION[main]: Server for gameid="minetest" listening on port 30011. creative inventory size: 150 on_newplayer 03:39:44: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer Could not open file of texture: character.png Loaded mesh: character.x Unsupported texture format Mesa 8.0.4 implementation error: unexpected format GL_DEPTH_COMPONENT in _mesa_choose_tex_format() Please report at bugs.freedesktop.org Floating point exception james@james-OptiPlex-GX270 ~/Downloads/minetest-master $ sudo synaptic james@james-OptiPlex-GX270 ~/Downloads/minetest-master $ sudo synaptic james@james-OptiPlex-GX270 ~/Downloads/minetest-master $ minetest Irrlicht Engine version 1.8.0 Linux 3.2.0-23-generic #36-Ubuntu SMP Tue Apr 10 20:41:14 UTC 2012 i686 Using renderer: OpenGL 1.3 Mesa DRI Intel(R) 865G x86/MMX/SSE2: Tungsten Graphics, Inc OpenGL driver version is 1.2 or better. GLSL version: 1.2 Loaded texture: /usr/share/games/minetest/textures/base/pack/menuheader.png 03:54:03: ACTION[main]: .__ __ __ 03:54:03: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_ 03:54:03: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\ 03:54:03: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | | 03:54:03: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__| 03:54:03: ACTION[main]: \/ \/ \/ \/ \/ 03:54:03: ACTION[main]: World at [/home/james/.minetest/worlds/test] 03:54:03: ACTION[main]: Server for gameid="minetest" listening on port 30011. creative inventory size: 150 on_newplayer 03:54:03: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer Could not open file of texture: character.png Loaded mesh: character.x Mesa 8.0.4 implementation error: unexpected format GL_DEPTH_COMPONENT16 in _mesa_choose_tex_format() Please report at bugs.freedesktop.org Floating point exception
Mesa 8.0.4 is getting a bit old. Can you possibly test a newer version?
Renaming this bug.
I'm 99% sure that this bug is already fixed in Mesa. That message sounds really familiar... I could only find bug #53562, but I would swear there was something else. I second Brian's suggestion of using newer Mesa. I would specifically suggest the 9.1.2 stable release.
Should be the same bug -- any RB creation with depth. I never got review on my patches, so I'm just re-pigliting and pushing them now. *** This bug has been marked as a duplicate of bug 53562 ***
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