Created attachment 82417 [details] error_state dump After some time playing WoT (with wine), GPU hungs and laptop screen shuts off until reboot. Switching to text console doesn't help. Time before every occurrence differs, but it's always in game transition from battle to hangar (e.g. after end of the battle or pressing esc->leave battle) --- last thing I see on screen is a hangar screen. Bug reproduces quite often. I'm playing on lowest settings possible, turning on/off glsl doesn't seem to change anything. Wine is in desktop emulation mode. Hardware: Dell Vostro 1310, GMA X3100, (00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (primary) (rev 0c)). Software: Gentoo distro (32 bit system) with: - linux-3.10.0 - mesa-9.1.2-r1 - libdrm-2.4.45 - libtxc_dxtn-1.0.1 - xf86-video-intel-2.20.13 - wine-1.5.28 (with `winetricks d3dx9_36 vcrun2008 corefonts msxml3 wininet ie7`, also you need to set under HKCU\Software\Wine\Direct3D registry key VideoMemorySize to 384) - xorg-server-1.13.4 - WoT 0.8.6 (russian region)
Created attachment 82418 [details] error_state dump on same bug from another time One more error_state dump of this bug.
Created attachment 82419 [details] kernel messages from syslog Also, kernel messages from syslog about this bug.
Sorry no one ever investigated your bug. Please test a new version of Mesa (12 or 13) and mark as REOPENED if you can reproduce and RESOLVED/* if you cannot reproduce. If you can reproduce, please capture and upload an apitrace (https://github.com/apitrace/apitrace)
Dear Reporter, This Mesa bug has been in the "NEEDINFO" status for over 60 days. I am closing this bug based on lack of response but feel free to reopen if resolution is still needed. Please ensure you're supplying the correct information as requested. Thank you.
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