mesa: b57c1e4b86a0884318418bb19191af41cfd40175 $ ./bin/gl-1.0-edgeflag -auto Probe color at (3,1) Expected: 0.000000 1.000000 0.000000 0.000000 Observed: 0.000000 0.000000 0.000000 0.000000 Probe color at (3,5) Expected: 0.000000 1.000000 0.000000 0.000000 Observed: 0.000000 0.000000 0.000000 0.000000 PIGLIT: {'result': 'fail' } d6b3a193d4d525c5048ebf793e6a63fd98f92d64 is the first bad commit commit d6b3a193d4d525c5048ebf793e6a63fd98f92d64 Author: Zack Rusin <zackr@vmware.com> Date: Wed Jul 31 07:34:49 2013 -0400 draw: inject frontface info into wireframe outputs Draw module can decompose primitives into wireframe models, which is a fancy word for 'lines', unfortunately that decomposition means that we weren't able to preserve the original front-face info which could be derived from the original primitives (lines don't have a 'face'). To fix it allow draw module to inject a fake face semantic into outputs from which the backends can figure out the original frontfacing info of the primitives. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com> :040000 040000 c03c3c58f6b2d41a576aa2c1388323bc4fdfb21e cb98c963ea0f7797496053122ad6b5c3f56a1861 M src bisect run success
mesa: 5a51c1b01a16d3256f9769a76d8293fea5853b1f (master) piglit gl-1.0-edgeflag passes on softpipe now.
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