Created attachment 84943 [details] dmesg of kernel w/ gpu reset info Without 600_DEBUG=sb game loads but poor performance With 600_DEBUG=sb GPU resets over and over unless VT switch out of X to console. cmdline: BOOT_IMAGE=/vmlinuz-3.11.0-0.rc7.git2.2.fc21.x86_64 root=/dev/mapper/fedora-root ro rd.lvm.lv=fedora/swap rd.md=0 rd.dm=0 rd.luks=0 vconsole.keymap=us rd.lvm.lv=fedora/root rhgb quiet slub_debug=- cgroup_disable=memory radeon.dpm=1 console=tty0 console=ttyS0,38400n8 LANG=en_US.UTF-8 See dmesg attachment for gpu reset information RPMs: mesa-libGL-9.2-0.14.20130723.fc19.x86_64 libdrm-2.4.46-1.fc19.x86_64 kernel-3.11.0-0.rc7.git2.2.fc21.x86_64 (non-debug builds)
Please attach the output with "R600_DEBUG=sb,ps,vs"
Created attachment 85154 [details] GPU Reset information + userspace errors from reset GPU Reset information + userspace errors from reset
Created attachment 85155 [details] Second Life - Shader full debug Second Life - Shader full debug
GPU Resets might be related to: https://bugs.freedesktop.org/show_bug.cgi?id=59649 GLSL mis-compilation however is separate issue
Multiple issues... GPU reset issue was fixed, this is GLSL error, reopening with new bug, not SB related
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