Bug 70594 - Graphics performance drops + GPU hangs in ubuntu 13.10 (linux 3.11)
Summary: Graphics performance drops + GPU hangs in ubuntu 13.10 (linux 3.11)
Status: CLOSED DUPLICATE of bug 70151
Alias: None
Product: DRI
Classification: Unclassified
Component: DRM/Intel (show other bugs)
Version: unspecified
Hardware: All All
: medium critical
Assignee: Intel GFX Bugs mailing list
QA Contact: Intel GFX Bugs mailing list
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2013-10-18 02:15 UTC by Shuhao
Modified: 2016-12-07 16:27 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
i915_error_state (2.16 MB, text/plain)
2013-10-18 02:15 UTC, Shuhao
no flags Details

Description Shuhao 2013-10-18 02:15:13 UTC
Created attachment 87809 [details]
i915_error_state

I'm experiencing some really bad GPU hangs + graphics overall slowdown while playing games such as Kerbal Space Program.

This might be a temperature dependent thing, but right now the system is not cooling itself via lowering the cpu clock when reaching ~95C like it did with Ubuntu 13.04, but just mysteriously decreasing the performance (games become very laggy) at ~86C (lm-sensor say that is the "high temperature") in Ubuntu 13.10. The laptop in question is a Thinkpad T420. 

Here's some dmesg logs:

[ 3737.594116] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 3737.594123] [drm] capturing error event; look for more information in /sys/kernel/debug/dri/0/i915_error_state
[ 3737.606201] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x16358000 ctx 2) at 0x163587e4
[ 3759.646704] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 3759.646763] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x283c6000 ctx 2) at 0x283c6718
[ 3777.660257] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 3777.660316] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x28486000 ctx 2) at 0x284861c8
[ 3802.679082] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 3802.679152] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x16425000 ctx 2) at 0x164251c8
[ 3810.685111] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 3810.685179] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x16506000 ctx 2) at 0x16506260
[ 3838.706195] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 3838.706252] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x28416000 ctx 2) at 0x284161c8
[ 3838.706256] [drm:i915_set_reset_status] *ERROR* render ring hung flushing bo (0x7ee6000 ctx 2) at 0x284161c8
[ 3845.893990] hda-intel: IRQ timing workaround is activated for card #0. Suggest a bigger bdl_pos_adj.
[ 3847.700964] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 3847.701496] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x7ef0000 ctx 2) at 0x7ef01c8
[ 3863.725016] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 3863.725060] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x170e0000 ctx 2) at 0x170e051c
[ 3863.738137] [drm:__gen6_gt_force_wake_get] *ERROR* Timed out waiting for forcewake old ack to clear.
[ 3866.978023] hda-intel 0000:00:1b.0: Unstable LPIB (14104 >= 1764); disabling LPIB delay counting
[ 3891.710082] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 3891.710171] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x28cec000 ctx 2) at 0x28cec51c
[ 3910.748409] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 3910.748494] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x28d60000 ctx 2) at 0x28d601c8
[ 3928.749952] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 3928.750016] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x7eb4000 ctx 2) at 0x7eb41c8
[ 4020.843251] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 4020.843325] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x283f6000 ctx 2) at 0x283f6534
[ 4033.841035] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 4033.841115] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x28cdf000 ctx 2) at 0x28cdf51c
[ 4071.845631] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 4071.845731] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x28f79000 ctx 2) at 0x28f7951c
[ 4071.859475] [drm:__gen6_gt_force_wake_get] *ERROR* Timed out waiting for forcewake old ack to clear.
[ 4134.917096] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 4134.917173] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x28ed1000 ctx 2) at 0x28ed151c
[ 4165.928426] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 4165.928481] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x283b6000 ctx 2) at 0x283b61c8
[ 4181.940477] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 4181.940547] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x283a6000 ctx 2) at 0x283a6ae4
[ 4216.990852] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 4216.990918] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x2af9b000 ctx 2) at 0x2af9b51c
[ 4226.998387] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 4226.998463] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x2ae72000 ctx 2) at 0x2ae721c8
[ 4234.992398] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[ 4234.992479] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x2afba000 ctx 2) at 0x2afba1c8

Here's the error state:
Comment 1 Chris Wilson 2013-10-18 07:50:13 UTC

*** This bug has been marked as a duplicate of bug 70151 ***
Comment 2 Jari Tahvanainen 2016-12-07 16:27:07 UTC
Closing as duplicate of closed+fixed.


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