Bug 71531 - Space Pirates and Zombies partially renders in window using SNA
Summary: Space Pirates and Zombies partially renders in window using SNA
Status: RESOLVED NOTOURBUG
Alias: None
Product: xorg
Classification: Unclassified
Component: Driver/intel (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: Chris Wilson
QA Contact: Intel GFX Bugs mailing list
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2013-11-12 11:30 UTC by Jay Little
Modified: 2014-01-08 15:18 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
Screenshot of buggy rendering (95.63 KB, image/jpeg)
2013-11-12 11:30 UTC, Jay Little
no flags Details

Description Jay Little 2013-11-12 11:30:48 UTC
Created attachment 89078 [details]
Screenshot of buggy rendering

For awhile the intel driver has failed to render the game, Space Pirates and Zombies (SPAZ) correctly while running in a window while SNA is enabled (switching to UXA resolves the issue).  The game renders fine in fullscreen, but less half of the viewing area renders when the game runs in a window.  Screenshot attached.
Comment 1 Chris Wilson 2013-11-12 11:33:50 UTC
Please attach your Xorg.0.log.
Comment 2 Jay Little 2013-11-12 11:40:54 UTC
Never mind.  I'm an idiot.  After gathering up the log information I noticed that the Steam client was producing log entries while attempting to turn on it's in-game UI.  Turning that off resolves the issue.  This must be a specific issue related to Steam itself rather than the driver as this doesn't cause a problem in other games.

My apologies.
Comment 3 Chris Wilson 2013-11-12 11:43:12 UTC
Excuse me whilst I just play SPAZ for a day or two to confirm that I can't reproduce the bug...
Comment 4 Chris Wilson 2014-01-08 15:18:24 UTC
Ok, let's treat this as a Steam overlay issue until proven otherwise.


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