Bug 72195 - Sea in Crusader Kings II rendered in green colour with grey dots
Summary: Sea in Crusader Kings II rendered in green colour with grey dots
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/r600 (show other bugs)
Version: 9.2
Hardware: x86-64 (AMD64) Linux (All)
: medium major
Assignee: Default DRI bug account
QA Contact:
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Reported: 2013-12-01 14:23 UTC by Kamil Pilarski
Modified: 2013-12-02 18:51 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
Screenshot (1.21 MB, image/png)
2013-12-01 14:29 UTC, Kamil Pilarski
Details

Description Kamil Pilarski 2013-12-01 14:23:30 UTC
GLX version: 1.4
GLX extensions:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD TURKS
OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.2.4
OpenGL core profile shading language version string: 1.40
OpenGL core profile context flags: (none)
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 9.2.4
OpenGL shading language version string: 1.30

My graphics card is AMD hd7670m, kernel 3.12, dpm on, running on Arch Linux.
Comment 1 Kamil Pilarski 2013-12-01 14:29:12 UTC
Created attachment 90049 [details]
Screenshot
Comment 2 Pavel Ondračka 2013-12-01 15:31:16 UTC
IIRC I had the same problem some time ago, this should be working OK with sb compiler backend. Either upgrade to latest mesa (it has sb enabled by default) or try to run it with R600_DEBUG=sb
Comment 3 Kamil Pilarski 2013-12-01 16:20:25 UTC
Indeed, it works with sb. Thank you.


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