piglit: e88a4a4c202b80785091b64c13b99dddd5679457 (master) $ mingw64-cmake . $ make [...] Linking CXX executable ../../../../../../bin/arb_sample_shading-builtin-gl-sample-mask.exe cd target_api/gl/tests/spec/arb_sample_shading/execution && /usr/bin/cmake -E cmake_link_script CMakeFiles/arb_sample_shading-builtin-gl-sample-mask.dir/link.txt --verbose=1 /usr/bin/cmake -E remove -f CMakeFiles/arb_sample_shading-builtin-gl-sample-mask.dir/objects.a /usr/bin/x86_64-w64-mingw32-ar cr CMakeFiles/arb_sample_shading-builtin-gl-sample-mask.dir/objects.a @CMakeFiles/arb_sample_shading-builtin-gl-sample-mask.dir/objects1.rsp /usr/bin/x86_64-w64-mingw32-g++ -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions --param=ssp-buffer-size=4 -Wall -Wno-narrowing -g -static-libgcc -static-libstdc++ -Wl,--whole-archive CMakeFiles/arb_sample_shading-builtin-gl-sample-mask.dir/objects.a -Wl,--no-whole-archive -o ../../../../../../bin/arb_sample_shading-builtin-gl-sample-mask.exe -Wl,--out-implib,libarb_sample_shading-builtin-gl-sample-mask.dll.a -Wl,--major-image-version,0,--minor-image-version,0 -lglut ../../../util/libpiglitutil_gl.a -lopengl32 -lglu32 -lglut ../../../../../no_api/tests/util/libpiglitutil.a -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 ../../../../../no_api/tests/util/libpiglitutil.a(piglit-util.c.obj): In function `asprintf': tests/util/piglit-util.c:69: multiple definition of `asprintf' CMakeFiles/arb_sample_shading-builtin-gl-sample-mask.dir/objects.a(builtin-gl-sample-mask.cpp.obj):/usr/x86_64-w64-mingw32/sys-root/mingw/include/stdio.h:203: first defined here commit 995104c02baebd7e26fdc6545b836af7ddb65c15 Author: Anuj Phogat <anuj.phogat@gmail.com> Date: Thu Oct 10 17:17:31 2013 -0700 ARB_sample_shading: Add test to verify the functionality of gl_SampleMask[] V2: Get rid of redundant projection matrix. V3: Draw to a multisample texture and use it later to verify the expected color of each sample. Use piglit_draw_rect() and get rid of redundant code. Use piglit_vertex in vertex shader. Use piglit_link_simple_program(). Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Paul Berry <stereotype441@gmail.com>
Evidently, the C++ lib's asprintf() is clashing with Piglit's implementation in piglit-util.c But we're not seeing this with our in-house build of piglit on mingw64. Any ideas, Jose? Vinson, could you try something like this in piglit_util.c and see what happens: diff --git a/tests/util/piglit-util.c b/tests/util/piglit-util.c index 1c7f118..0ff54ac 100644 --- a/tests/util/piglit-util.c +++ b/tests/util/piglit-util.c @@ -56,7 +56,7 @@ #include "piglit-util.h" -#if defined(_WIN32) +#if defined(_WIN32) && !defined(__MINGW32__) /* Some versions of MinGW are missing _vscprintf's declaration, although they * still provide the symbol in the import library.
The patch in comment #1 fixes the build on Fedora.
commit 52bce82ddb8fc4b2dce95af0908abf4054591b77 Author: Vinson Lee <vlee@freedesktop.org> Date: Sat Dec 21 13:22:23 2013 -0800 cmake: Check for asprintf. Newer versions of MinGW provide asprintf in stdio.h. Do not define asprintf if it already exists. This patch fixes the Fedora 20 MinGW build. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Tested-by: Brian Paul <brianp@vmware.com>
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