Bug 73456 - [IVB] stuck on render ring during game
Summary: [IVB] stuck on render ring during game
Status: RESOLVED INVALID
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: 10.0
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Intel 3D Bugs Mailing List
QA Contact: Intel 3D Bugs Mailing List
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2014-01-09 22:10 UTC by Jacob Melton
Modified: 2017-02-10 22:38 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
dmesg log (56.21 KB, text/plain)
2014-01-09 22:10 UTC, Jacob Melton
Details
/sys/class/drm/card0/error contents (2.15 MB, text/plain)
2014-01-09 22:11 UTC, Jacob Melton
Details

Description Jacob Melton 2014-01-09 22:10:23 UTC
Created attachment 91788 [details]
dmesg log

While playing the game Prison Architect the game begins to caues the entire gpu to freeze. Repeated errors show up in dmesg. Attached is the error capture from /sys/class/drm/card0/error, as well as the dmesg log.

# glxinfo | grep "OpenGL version"
OpenGL version string: 3.0 Mesa 10.0.1

# uname -a
Linux hound 3.12.6-1-ARCH #1 SMP PREEMPT Fri Dec 20 19:39:00 CET 2013 x86_64 GNU/Linux


This is on a lenovo X230T, Intel i7-3520M.
Comment 1 Jacob Melton 2014-01-09 22:11:50 UTC
Created attachment 91789 [details]
/sys/class/drm/card0/error contents
Comment 2 Ben Widawsky 2014-12-19 19:25:26 UTC
Can you please try to reproduce this with the latest drm-intel-nightly kernel and attach the error state from that kernel. Thanks.
Comment 3 Annie 2017-02-10 22:38:31 UTC
Dear Reporter,

This Mesa bug has been in the "NEEDINFO" status for over 60 days. I am closing this bug based on lack of response but feel free to reopen if resolution is still needed. Please ensure you're supplying the correct information as requested.

Thank you.


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