Created attachment 92814 [details] r600g on "de_aztec" map In Counter Strike: Source, if you shoot the wall, there is often a smoke. But in some very limited places, this smoke is blue (cf. screenshots). These happens, at least, on nv50 (NV08) and r600g (RV770 and CYPRESS) with mesa-master. These happens too with Mesa 9.2 (bundled in Fedora 19). But I cannot bisect since older Mesa can't compile. Modifying the graphic options doesn't change anything. I build Mesa with: ./autogen.sh --with-gallium-drivers=r600,nouveau --with-dri-drivers= --enable-texture-float --disable-dri3 --disable-r600-llvm-compiler --disable-gallium-llvm --enable-32-bit CFLAGS="-O2 -m32" CXXFLAGS="-O2 -m32" --libdir=/usr/lib
Created attachment 92815 [details] nv50 on "de_chateau" map
Created attachment 92816 [details] r600g on "de_aztec" map
can confirm. I've a AMD Radeon HD5870 and I'm on Ubuntu 13.10 with GLX Version: 3.0 Mesa 10.1.0-devel (git-a487b4d saucy-oibaf-ppa+curaga)
I took time to bisect, unfortunatly it seems this bug has always been here, as far as CSS is playable with Mesa. As of commit 7af4e18dcd3 (2011-07-11), CSS is playable and the bug was already here. As of commit 66c71d150ae (2011-06-19), I cannot launch Steam. These commits are just after the Mesa 7.9 release. I tested this with a AMD CYPRESS on Fedora 17. Maybe I could try to start Steam with previous commits on a RV770, but I guess that will not change anything?
(In reply to comment #4) > Maybe I could try to start Steam with previous commits on a RV770, but I guess that will not change anything? "with older commits" I meant.
I've seen this in the linux client with: - NVA5 with the blob - Various r600g - Various intel I suspect it's not our bug.
FYI: https://github.com/ValveSoftware/Source-1-Games/issues/646 So I close this bug.
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