Bug 74180 - DRM GPU Hang - dmesg crash report
Summary: DRM GPU Hang - dmesg crash report
Status: CLOSED DUPLICATE of bug 54226
Alias: None
Product: DRI
Classification: Unclassified
Component: DRM/Intel (show other bugs)
Version: XOrg git
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Ben Widawsky
QA Contact: Intel GFX Bugs mailing list
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2014-01-29 13:26 UTC by Ben Morgan
Modified: 2017-07-24 22:56 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
cat /sys/class/drm/card0/error > bug_report.dat (2.14 MB, text/plain)
2014-01-29 13:26 UTC, Ben Morgan
no flags Details

Description Ben Morgan 2014-01-29 13:26:14 UTC
Created attachment 92994 [details]
cat /sys/class/drm/card0/error > bug_report.dat

So I:

  1. Went to www.buildwithchrome.com and fooled around for a minute.
  2. Then everything hung.

Found this in dmesg after killing Chrome.

  * WebGL is enabled in Chrome, I'm guessing this has something to do with it.
  * I'm using UXA because SNA was too unstable in Google Maps, would always hang.

Versions:

  Arch Linux 3.13.0-1-mainline #1 SMP PREEMPT Mon Jan 20 12:44:30 CET 2014 x86_64 GNU/Linux

  xorg-server 1.15.0-5
  xf86-video-intel 2.99.907-2

Well, here you go anyway:

[ 3448.838407] [drm] stuck on render ring
[ 3448.838410] [drm] stuck on blitter ring
[ 3448.838412] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[ 3448.838413] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace.
[ 3448.838414] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel
[ 3448.838414] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue.
[ 3448.838415] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it.

Hope this helps you.

–Ben
Comment 1 Chris Wilson 2014-01-29 13:30:11 UTC
(In reply to comment #0)
> Created attachment 92994 [details]
> cat /sys/class/drm/card0/error > bug_report.dat
> 
> So I:
> 
>   1. Went to www.buildwithchrome.com and fooled around for a minute.
>   2. Then everything hung.
> 
> Found this in dmesg after killing Chrome.
> 
>   * WebGL is enabled in Chrome, I'm guessing this has something to do with
> it.
>   * I'm using UXA because SNA was too unstable in Google Maps, would always
> hang.

Have you filed a bug report for it?

*** This bug has been marked as a duplicate of bug 54226 ***


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