mesa: c2ebbe2728cd709029313f4b9c9cc53432c510a1 (master) Compiling src\mesa\drivers\common\meta.c ... meta.c src\mesa\drivers\common\meta.c(672) : warning C4244: 'function' : conversion from 'GLuint' to 'GLfloat', possible loss of data src\mesa\drivers\common\meta.c(1462) : warning C4244: 'function' : conversion from 'GLclampd' to 'GLfloat', possible loss of data src\mesa\drivers\common\meta.c(1653) : warning C4244: 'function' : conversion from 'GLclampd' to 'GLfloat', possible loss of data src\mesa\drivers\common\meta.c(2955) : warning C4244: 'function' : conversion from 'GLsizei' to 'GLfloat', possible loss of data src\mesa\drivers\common\meta.c(3273) : warning C4244: 'function' : conversion from 'const GLint' to 'GLfloat', possible loss of data Compiling src\mesa\drivers\common\meta_blit.c ... meta_blit.c src\mesa\drivers\common\meta_blit.c(97) : error C2059: syntax error : '[' src\mesa\drivers\common\meta_blit.c(263) : error C2143: syntax error : missing ';' before 'type' src\mesa\drivers\common\meta_blit.c(263) : error C2143: syntax error : missing ')' before 'type' src\mesa\drivers\common\meta_blit.c(263) : error C2065: 'i' : undeclared identifier src\mesa\drivers\common\meta_blit.c(263) : warning C4552: '<' : operator has no effect; expected operator with side-effect src\mesa\drivers\common\meta_blit.c(263) : error C2059: syntax error : ')' src\mesa\drivers\common\meta_blit.c(263) : error C2143: syntax error : missing ';' before '{' src\mesa\drivers\common\meta_blit.c(266) : error C2065: 'i' : undeclared identifier src\mesa\drivers\common\meta_blit.c(271) : error C2143: syntax error : missing ';' before 'type' src\mesa\drivers\common\meta_blit.c(271) : error C2143: syntax error : missing ')' before 'type' src\mesa\drivers\common\meta_blit.c(271) : error C2065: 'step' : undeclared identifier src\mesa\drivers\common\meta_blit.c(271) : warning C4552: '<=' : operator has no effect; expected operator with side-effect src\mesa\drivers\common\meta_blit.c(271) : error C2059: syntax error : ')' src\mesa\drivers\common\meta_blit.c(271) : error C2143: syntax error : missing ';' before '{' src\mesa\drivers\common\meta_blit.c(272) : error C2143: syntax error : missing ';' before 'type' src\mesa\drivers\common\meta_blit.c(272) : error C2143: syntax error : missing ')' before 'type' src\mesa\drivers\common\meta_blit.c(272) : error C2065: 'i' : undeclared identifier src\mesa\drivers\common\meta_blit.c(272) : warning C4552: '<' : operator has no effect; expected operator with side-effect src\mesa\drivers\common\meta_blit.c(272) : error C2059: syntax error : ')' src\mesa\drivers\common\meta_blit.c(272) : error C2065: 'step' : undeclared identifier src\mesa\drivers\common\meta_blit.c(272) : error C2143: syntax error : missing ';' before '{' src\mesa\drivers\common\meta_blit.c(276) : error C2065: 'step' : undeclared identifier src\mesa\drivers\common\meta_blit.c(276) : error C2065: 'i' : undeclared identifier src\mesa\drivers\common\meta_blit.c(277) : error C2065: 'step' : undeclared identifier src\mesa\drivers\common\meta_blit.c(277) : error C2065: 'i' : undeclared identifier src\mesa\drivers\common\meta_blit.c(278) : error C2065: 'step' : undeclared identifier src\mesa\drivers\common\meta_blit.c(278) : error C2065: 'i' : undeclared identifier src\mesa\drivers\common\meta_blit.c(567) : warning C4244: 'function' : conversion from 'const GLint' to 'GLfloat', possible loss of data src\mesa\drivers\common\meta_blit.c(731) : warning C4244: 'function' : conversion from 'const GLint' to 'GLfloat', possible loss of data src\mesa\drivers\common\meta_blit.c(781) : warning C4244: 'function' : conversion from 'const GLint' to 'GLfloat', possible loss of data commit 7d2f73e73759d6508833d76181295cdd3e0588fe Author: Eric Anholt <eric@anholt.net> Date: Fri Feb 7 14:00:31 2014 -0800 meta: Add support for doing multisample resolves. Note that this doesn't handle GL_EXT_multisample_scaled_blit yet. The i965 code for that extension bakes in knowledge of the sample positions (well, knowledge of the sample positions aligned to a lower-resolution grid), which we would have to do at runtime somehow for meta. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Drat, I missed that C99 array initializer. Fixing.
Why is meta even built on Windows? I thought it was only used by DRI drivers.
Meta is used by OSMesa, at least, which is used by a bunch of people on Windows. Patch on mailing list: http://lists.freedesktop.org/archives/mesa-dev/2014-February/054657.html
Should be fixed in master by: commit 6984a6be5cdb42fe668239abbc20995f5ee289a6 Author: Kenneth Graunke <kenneth@whitecape.org> Date: Fri Feb 21 16:58:09 2014 -0800 meta: Eliminate samplers[] array in favor of using vec4_prefix. We don't need an array mapping the shader index to "sampler2DMS", "isampler2DMS", and so on. We can simply do "%ssampler2DMS" and pass in vec4_prefix, which is "", "i", or "u". This eliminates the use of C99 array initializers and should fix the MSVC build. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75344 Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net> If not, feel free to reopen/file new bugs or send patches... Sorry for the breakage.
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