Hey, when playing Left 4 Dead 2 (only thing I tested) for a long time, the system randomly hangs. Happens maybe once an hour or so. I think it's not only X that crashes, but the whole kernel. Can't do sysrq, poweroff, restart.. I upgraded to the testing 3.13 kernel in archlinux, that's when I experienced it the first time. So I reverted back to 3.12 and everything was fine again. Now that 3.13 hit the core/stable repo I gave it another try and it started crashing again. linux 3.13.4 (also 3.13, 3.13.1, 3.13.2 <- I'm not sure if it happened with all of these, but most likely it did ) ati hd 5850 (Cypress PRO) mesa-git - r600g ( Mesa 10.2.0-devel (git-9b2fe7c) ) dpm was also manually enabled with 3.12 and before, so it's likely not related to that. Never had problems with it.
Can you bisect?
No, that would take forever and I have don't that much time ;)
(In reply to comment #0) > dpm was also manually enabled with 3.12 and before, so it's likely not > related to that. I think it's still worth testing if the problem occurs with DPM explicitly disabled via radeon.dpm=0. (In reply to comment #2) > No, that would take forever and I have don't that much time ;) Please reconsider. For every gaming session, you should be able to declare at least one commit good or bad. It shouldn't take more than a dozen or so tests to isolate the problem with git bisect.
ok, I played it a bit again and it seems to be fixed since ~3.15 .
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