The game Core Breach
player ship's back flames are rendered as large pixels rather than smooth on Mesa DRI Mobile Intel® GM45 Express Chipset. There is a similar bug like this
my guess they are related.
Mesa 10.2.0-devel (master branch)
Intel GMA 4500MHD (device id: 2a42)
Created attachment 96578 [details]
Incorrect rendering on Mesa DRI Mobile Intel® GM45 Express Chipset
just for the record this bug also present in stable Mesa 10
Thanks for the report. Can you capture an apitrace and post it here? http://apitrace.github.io/
correct trace file from apitrace
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