This is from old bug 77785 and about old games where seems like GLSL is not used. In examples i can mention it happens when truck/vehicle turn on lights. Useful apitrace from 18 WoS: Pedal to the Metal game - it is OpenGL game running under wine: https://dl.dropboxusercontent.com/u/74553632/pttm_trace2.7z The same issue i found that can be reproduced is with 3DMark2001 http://www.futuremark.com/benchmarks/legacy (which is mostly for benchmarking DirectX8 features. So it happens too in 'Car Chase' test, but only when wine is used with UseGLSL disabled. http://wiki.winehq.org/UsefulRegistryKeys
After commit radeonsi: force NaNs to 0 http://cgit.freedesktop.org/mesa/mesa/commit/?id=2150db4d5daad3781876254d2b440367afd756cd Rendering changed partially, at least truck is no more black.
This works now on fglrx, fixed.
Whether it works with fglrx is irrelevant for this bug report. Does it work with radeonsi?
No it does not work, so i guessed it is irrelevant after 2 years of no one else commennted on it.
This works fine on Tonga and Bonaire here.
So you got this fixed now, works for me too... thanks :)
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