Bug 86635 - Live for Speed and gallium nine, missing objects
Summary: Live for Speed and gallium nine, missing objects
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/r600 (show other bugs)
Version: git
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Default DRI bug account
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2014-11-23 18:23 UTC by Balázs Vinarz
Modified: 2015-02-06 07:09 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
logs (4.50 KB, text/plain)
2014-11-23 18:23 UTC, Balázs Vinarz
Details
picture (272.02 KB, image/jpeg)
2014-12-26 21:41 UTC, Balázs Vinarz
Details

Description Balázs Vinarz 2014-11-23 18:23:47 UTC
Created attachment 109909 [details]
logs

hi devs.

so in the past days, the gallium-nine was merged into the mainline mesa driver. so i decided to have another try, like in the past. the native D9D3 state tracker was not worked, a couple weeks ago, but now there is some progress*. so the game works in traditional(D3D9->OGL->Gallium) way, after i installed the d3d9compiler_43 and d3dx9_43 components. just got about 20fps at the back of the grid(BL1,10 FBM). 
so its not so playable, with my oldie A8-3850. so as i said, in the past i was unable to get the gallium9 to work, there was the same speed, and i saw every graphic model correctly, looks like the native d3d9 tracker was unable to work. the updated DRI3 was missing, as i know already.

now after d3d9 components and enabled gallium9, theres are only cars, drivers, trees and gridlamp(?)*(thats the process).

more deatils and discussion at: https://www.lfs.net/forum/thread/86897-0-6G-broken-in-wine-with-gallium9

thanks!
Comment 1 Balázs Vinarz 2014-11-23 18:25:21 UTC
AMD A8-3850
OpenGL renderer string: Gallium 0.4 on AMD SUMO
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.5.0-devel (git-fb753a2 2014-11-22 utopic-oibaf-ppa+gallium-nine)
Comment 2 David Heidelberg (okias) 2014-12-26 14:30:06 UTC
AMD A8-3870K (gpu OC at 720Mhz)
with Nine:    avg 80 fps
without Nine: avg 50 fps

Please try Mesa from https://github.com/iXit/Mesa-3D/commits/master repository (fix is not merged in upstream yet).

It should work now, little bit blinking background of steering wheel, otherwise no issues.
Comment 3 David Heidelberg (okias) 2014-12-26 19:17:45 UTC
https://launchpad.net/~oibaf/+archive/ubuntu/gallium-nine

from this PPA it should be probably already fixed (using our repo)
Comment 4 Balázs Vinarz 2014-12-26 20:32:48 UTC
yeey, its works.
you are awesome :)
A8-3850 stock
w/o  nine: 45fps
with nine: 65fps
what about hyperz, is it enabled by default? or if you are running with nine there is no speed up?
Comment 5 Balázs Vinarz 2014-12-26 21:41:32 UTC
Created attachment 111378 [details]
picture

one more thing.
looks like every car has a black more skin, also in the interior.
i reinstalled the d3d9_43 and compiler also. if i turn the gallium-nine off, then the cars are looking normal.
look at the picture attached
Comment 6 Balázs Vinarz 2014-12-30 15:46:15 UTC
after i updated the mesa package, every car has the normal color.
thanks David, i think we can close the bug :)
Comment 7 David Heidelberg (okias) 2015-01-06 14:00:31 UTC
HyperZ should be enabled by default. Wait with closing bug, until fix hit main mesa tree.

Thanks for your report :)
Comment 8 David Heidelberg (okias) 2015-02-06 01:47:16 UTC
Fix is included in mesa upstream repository :)
Comment 9 Balázs Vinarz 2015-02-06 07:09:02 UTC
you are awesome! day by day im getting closer to leave my dual-boot system :)


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