Kernels 3.17.x/3.18.0-0.rcX.git0.1.fc22.x86_64 Mesa git master (10.5) DDX: xorg-x11-drv-intel-2.99.916-3.20141117.fc21.x86_64 Using the Intel GM 45 chipset, any 3D rendering is frozen (rendering offscreen). I don't know when this broke [ 45.601062] [drm:intel_pipe_config_compare] *ERROR* mismatch in pipe_src_w (expected 0, found 4096) [ 45.609659] [drm:i965_irq_handler] *ERROR* pipe A underrun [ 45.616178] [drm:intel_pipe_config_compare] *ERROR* mismatch in pipe_src_w (expected 0, found 4096) [ 45.902070] [drm:i9xx_check_fifo_underruns] *ERROR* pipe A underrun [ 45.903073] [drm:i965_irq_handler] *ERROR* pipe A underrun OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset OpenGL version string: 2.1 Mesa 10.5.0-devel (git-4aec928) running glxgears shows output that it is rendering frames but the glxgears window itself is frozen, same with any GL game, frozen on startup (rendering offscreen).
The kernel 3.16.7-200.fc20.x86_64 is working however.
Please retest with kernel v3.18.4 or later.
(In reply to Jani Nikula from comment #2) > Please retest with kernel v3.18.4 or later. Closing due to inactivity. Presuming fixed in v3.18.4.
Yes, this is fixed. Thank you
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