mesa: 02cc9e9f9e48795371298dcf25a9de6215138880 (master 10.5.0-devel)
Build error with llvm-3.6.0svn.
Compiling src/gallium/auxiliary/gallivm/lp_bld_misc.cpp ...
src/gallium/auxiliary/gallivm/lp_bld_misc.cpp: In function ‘LLVMBool lp_build_create_jit_compiler_for_module(LLVMOpaqueExecutionEngine**, lp_generated_code**, LLVMModuleRef, LLVMMCJITMemoryManagerRef, unsigned int, int, char**)’:
src/gallium/auxiliary/gallivm/lp_bld_misc.cpp:503:40: error: no matching function for call to ‘llvm::EngineBuilder::setMCJITMemoryManager(ShaderMemoryManager*&)’
Build error is introduced with llvm-3.6.0svn r223183.
Author: Lang Hames <firstname.lastname@example.org>
Date: Wed Dec 3 00:51:19 2014 +0000
[MCJIT] Unique-ptrify the RTDyldMemoryManager member of MCJIT. NFC.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223183 91177308-0d34-0410-b5e6-96231b3b80d8
It should be fixed with ef7e0b39a24966526b102643523feac765771842
It looks as if there is another problem with this code with llvm-3.6. The ShaderMemoryManager object pointed to by MM is deleted at line 530, but if (i) useMCJIT is false, and (ii) HAVE_LLVM >= 0x0306 (ie llvm >= 3.6), then MM is never initialised and delete is being applied to a thin air value.
Either MM need to be initialized to 0 at its declaration, or initialized to 0 at line 517.
In addition, MM looks as if it should be set to 0 after line 504 to prevent a double delete (the initialization of the std::unique_ptr object at line 504 will presumably take ownership).
About the missing init at line 517. That code will never be reached, as USE_MCJIT/useMCJIT is 1, on llvm 3.6 and larger.
Re line 504, afaik the init of a new class/object (std::unique_ptr<foo>) does/should not change the ownership of the underlying MM object. I'm not an C++ expert though :-\
If you believe that my analysis is a bit off, please open a separate bug with your observations.
OK about your first point, and thanks.
On your second, as the name suggests the whole purpose of std::unique_ptr is to take unique ownership. a unique_ptr will delete any object it still owns, in its destructor. Ownership is transferred from one unique_ptr to another by passing the unique_ptr as an rvalue. This will release ownership in the movant and pass it to the movee. You must never call delete manually on an object owned by a unique_ptr or you will get a double delete, so this code is definitely wrong.
Of course this begs the question of what EngineBuilder::setMCJITMemoryManager(ShaderMemoryManager*) does in llvm < 3.6. If that method also tries to delete its argument when finished with, you would get a double delete in the error case (ie where EngineBuilder::create() fails) for earlier versions of llvm. In other words, the delete call may be wrong in all cases.
Do you want me to open a separate bug to say so?
I have posted bug #89387, entitled "Double delete in lp_bld_misc.cpp".
on Jan 24, 2017 at 06:59:17.
(provided by the Example extension).