Created attachment 112683 [details] A console log from gpu hang While using nine gallium tracker and wine Dark Souls 2 causes gpu hang It happens in no mans wharf while entering shacks or in the last bonfire of old iron crown dlc. It can be worked around by adding R600_DEBUG=notiling to env. Kernel: 3.19.0-rc5-00119-gb942c65-dirty with resume patches: https://bugs.freedesktop.org/attachment.cgi?id=112527 https://bugs.freedesktop.org/attachment.cgi?id=112528 Mesa: I have tried mesa git master(bc6e57e019bd2399a70acabcad21217aadf2944c), https://github.com/iXit/Mesa-3D.git(both rebased on top of mesa git and clean 5ff32e24921c86b087085929e86720cc5b64be35 with additional fix for crash during the start) There was no difference Video card: 01:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Juniper XT [Radeon HD 6770] [1002:68ba] I have opened a bug on github: https://github.com/iXit/Mesa-3D/issues/63 and other person was able to reproduce it: https://github.com/iXit/Mesa-3D/issues/59#issuecomment-70933707
Apitrace of Dark Souls 2: http://goo.gl/vgz6Y4 I have used http://people.freedesktop.org/~jrfonseca/apitrace/apitrace-5.0.20140502-windows.7z How to retrace: https://github.com/apitrace/apitrace/wiki/WINE
It was/is a bug in nine.
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