Created attachment 114649 [details] Screenshot of the issue It seems like there is something wrong when vertices are drawn in Civilization Beyond Earth on RadeonSI drivers. I am running with a Radeon R9 290 card. It looks like all models have one vertex in (0,0,0) for some reason. I know that Beyond Earth officially requires AMD Catalyst drivers, but I wanted to report the bug just in case. Otherwise the game ran great (except terrain rendering bug that has also been reported). Screenshot attached and can also be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=378154313 Mesa 10.4 3.18 kernel LLVM 3.5 Radeon 290
Attachment is jpg
I don't think this is an issue anymore with latest git at least?
No, this was fixed sometime around 11.0 or LLVM 3.7.
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