play "the reunion"/"propulsion flings" Without R600_DEBUG=switch_on_eop, glitches are unbearable. With R600_DEBUG=switch_on_eop, nearly 0 glitch. latest linux from agd5f linux 4.1 fixes. drm/llvm/mesa/xserver/xf86-video-ati straight from git (yesterday)
Created attachment 116766 [details] dmesg
It's the same with dota2 source 1. Dota2 reborn is so glitchy, it's unplayable with or without R600_DEBUG=switch_on_eop.
I can confirm that with Portal 2. It happens on my Tahiti Pro too. And R600_DEBUG=switch_on_eop fixes this issue.
In dota2 source 1, if, additionally, I do enable vsync, it seems that 100% of the glitches are gone.
I was wrong, vsync makes the remaining glitches more rare, but still around.
Would please test Mesa master? I think commit b0528118dfb1af00e7d08cdb637191b80 should fix this.
Checked portal2 and dota2, they both seem fine. fixed.
Comment on attachment 116766 [details] dmesg fgn kjnhnbf hnhbfnhdujn nbirne lkcmfnih nthtuhufbn nhtufojnnu nhbbbbbbbbbbburehruhfgbn jnjjhujnufgnb
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