Bug 91327 - [snb] GPU hang in sauerbraten game
Summary: [snb] GPU hang in sauerbraten game
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: unspecified
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Ian Romanick
QA Contact: Intel 3D Bugs Mailing List
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2015-07-13 16:19 UTC by Ali Abdallah
Modified: 2015-08-02 19:19 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
gpu crash dump (2.15 MB, text/plain)
2015-07-13 16:19 UTC, Ali Abdallah
Details

Description Ali Abdallah 2015-07-13 16:19:33 UTC
Created attachment 117095 [details]
gpu crash dump

Crash while playing sauerbraten game, error message when the game crashed is:

intel_do_flush_locked failed: Input/output error

dmesg shows:
 [drm] stuck on render ring
[258311.728695] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[258311.728695] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace.
[258311.728696] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel
[258311.728697] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue.
[258311.728697] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it.
[258317.729700] [drm] stuck on render ring
[258317.729755] [drm:i915_context_is_banned] *ERROR* context hanging too fast, declaring banned!
Comment 1 Chris Wilson 2015-07-29 21:08:29 UTC
Almost without a doubt resolved in a later version of mesa.
Comment 2 Ali Abdallah 2015-08-02 19:19:48 UTC
Effectively I upgraded my mesa library to 10.6 (Archlinux) and I'm not able to reproduce the bug again. I close this report as resolved for the moment.


Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.